Player Matchup

Chaac
Chaac
Slmsh10
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 1
Anubis
Anubis
luigil3593
Anubis
Level 77
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 1
Surtr
Surtr
v_-Hush-_v
Surtr
Level 69
God Stats
1W - 4L
1,332 SR
Queue Stats
9W - 7L
1,463 Elo+
Party 1
Team Averages
Level 51
1,378 SR
1,399 Elo+

VS

Team Averages
Level 53
1,366 SR
1,356 Elo+
Kukulkan
Kukulkan
GHOSTofLIGHTNING
Kukulkan
Level 33
God Stats
3W - 6L
1,176 SR
Queue Stats
61W - 57L
1,282 Elo+
Party 2
Guan Yu
Guan Yu
WhitesnakeTM
Guan Yu
Level 40
God Stats
10W - 16L
1,431 SR
Queue Stats
500W - 521L
1,416 Elo+
Solo
Thor
Thor
dahabs1909
Thor
Level 87
God Stats
18W - 22L
1,491 SR
Queue Stats
183W - 200L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Slmsh10
Chaac
14
0 / 6 / 4
9,026
602
4,556
17,200
10,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
luigil3593
Anubis
16
1 / 5 / 2
9,753
650
10,054
13,045
5,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
14
4 / 4 / 1
10,015
668
10,134
15,845
13,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 6
12,061
804
22,701
9,858
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
WhitesnakeTM
Guan Yu
15
2 / 2 / 10
11,043
736
5,323
16,441
18,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 2 / 8
11,090
739
9,349
10,328
6,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Chaac
Slmsh10
Chaac
0
6
4
0.33
W
Guan Yu
WhitesnakeTM
Guan Yu
2
2
10
3.5
W
4
2
8
4
L
Anubis
luigil3593
Anubis
1
5
2
0.4
L
Surtr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
37,373
46,090
Taken
36,627
29,482
Mitigated
30,245
6,043
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,701
1,793
0
704
9,858
5,065
1,003
2,421
7,437
77,782
0
L
Chaac
Slmsh10
Chaac
4,556
1,120
0
977
17,200
10,446
210
10,625
6,575
0
12,874
W
Guan Yu
WhitesnakeTM
Guan Yu
5,323
535
1,817
4,390
16,441
18,801
464
6,080
10,361
0
18,121
W
9,349
1,982
0
1,880
10,328
6,379
1,044
1,892
8,436
0
48,129
L
Anubis
luigil3593
Anubis
10,054
738
0
3,265
13,045
5,657
436
6,158
6,887
49,492
0
L
Surtr
10,134
3,742
0
1,801
15,845
13,379
66
5,954
9,891
302
34,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
34,194
142
Minions Killed
212
0
Camps Cleared
0
707,020
Distance Traveled
773,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,061
804
124
8
0
234,380
0
L
Chaac
9,026
602
25
2
0
244,496
0
W
Guan Yu
11,043
736
18
1
0
280,868
0
W
Thor
11,090
739
70
5
0
258,234
0
L
Anubis
9,753
650
84
6
0
209,932
0
L
Surtr
10,015
668
33
2
0
252,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role