Player Matchup

Medusa
Medusa
DIDI9
Medusa
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
11W - 20L
1,472 Elo+
Party 2
Olorun
Olorun
DeyraDei
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,699 Elo+
Party 2
Merlin
Merlin
HairuB
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
JuanCM
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Party 2
Hachiman
Hachiman
ivankiller3030
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,472 Elo+
Party 2
Team Averages
Level 105
1,457 SR
1,569 Elo+

VS

Team Averages
Level 124
1,419 SR
1,540 Elo+
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JAG7368
Hades
Level 156
God Stats
19W - 18L
1,312 SR
Queue Stats
1,218W - 1,219L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
LoRez Smite
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,768 Elo+
Party 1
Vamana
Vamana
SnatchyWinner76
Vamana
Level 160
God Stats
3W - 9L
1,285 SR
Queue Stats
304W - 323L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DIDI9
Medusa
14
4 / 6 / 5
7,947
883
9,134
11,290
5,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
DeyraDei
Olorun
11
0 / 8 / 7
6,539
727
4,240
13,023
4,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
HairuB
Merlin
15
5 / 5 / 6
8,944
994
12,140
9,131
3,580
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JuanCM
Izanami
14
3 / 4 / 7
7,888
876
10,986
9,374
3,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
14
3 / 5 / 7
7,977
886
7,965
12,658
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 2 / 15
9,791
1,088
11,979
16,956
18,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
 
Izanami
16
6 / 2 / 15
9,534
1,059
13,667
9,908
5,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
JAG7368
Hades
16
10 / 5 / 8
9,742
1,082
16,417
15,009
13,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LoRez Smite
Gilgamesh
12
2 / 4 / 9
8,006
890
6,111
12,956
13,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 4 / 18
8,360
929
5,667
14,119
16,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
15
Kills
28
28
Deaths
17
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
15
7.75
W
Izanami
 
Izanami
6
2
15
6.75
L
Medusa
DIDI9
Medusa
4
6
5
1.08
L
Olorun
DeyraDei
Olorun
0
8
7
0.44
L
Merlin
HairuB
Merlin
5
5
6
1.6
W
Hades
JAG7368
Hades
10
5
8
2.8
L
Izanami
JuanCM
Izanami
3
4
7
1.63
W
Gilgamesh
LoRez Smite
Gilgamesh
2
4
9
1.63
W
2
4
18
2.75
L
Hachiman
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
53,841
55,476
Taken
68,948
22,042
Mitigated
67,589
10,895
Healing
20,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,979
1,031
4,093
3,862
16,956
18,843
537
4,261
12,695
465
21,301
W
Izanami
 
Izanami
13,667
5,884
1,152
2,102
9,908
5,525
5,662
2,228
7,680
0
37,661
L
Medusa
DIDI9
Medusa
9,134
4,979
423
1,161
11,290
5,305
0
2,598
8,692
0
20,091
L
Olorun
DeyraDei
Olorun
4,240
1,883
1,071
1,833
13,023
4,040
0
6,265
6,758
10,438
0
L
Merlin
HairuB
Merlin
12,140
815
0
297
9,131
3,580
0
2,488
6,643
14,109
2,361
W
Hades
JAG7368
Hades
16,417
1,691
2,773
2,905
15,009
13,290
667
3,808
11,201
26,203
1,156
L
Izanami
JuanCM
Izanami
10,986
4,852
368
2,170
9,374
3,989
0
2,782
6,592
0
18,689
W
Gilgamesh
LoRez Smite
Gilgamesh
6,111
687
65
770
12,956
13,423
80
2,529
10,427
0
12,136
W
5,667
1,702
1,618
1,248
14,119
16,508
167
1,690
12,429
0
10,844
L
Hachiman
7,965
4,806
275
3,297
12,658
5,128
0
2,180
10,478
0
13,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
45,433
74
Minions Killed
115
0
Camps Cleared
0
794,576
Distance Traveled
959,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,791
1,088
12
1
0
206,527
0
W
Izanami
9,534
1,059
47
5
0
176,722
0
L
Medusa
7,947
883
14
2
0
156,797
0
L
Olorun
6,539
727
13
1
0
154,522
0
L
Merlin
8,944
994
7
1
0
156,962
0
W
Hades
9,742
1,082
32
4
0
177,608
0
L
Izanami
7,888
876
23
3
0
158,437
0
W
Gilgamesh
8,006
890
12
1
0
208,371
0
W
Vamana
8,360
929
12
1
0
189,818
0
L
Hachiman
7,977
886
17
2
0
167,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role