Player Matchup

Fenrir
Fenrir
Draco556
Fenrir
Level 109
God Stats
2W - 2L
1,851 SR
Queue Stats
81W - 52L
1,663 Elo+
Party 1
Xbalanque
Xbalanque
RaffSH
Xbalanque
Level 119
God Stats
1W - 2L
1,712 SR
Queue Stats
55W - 44L
1,618 Elo+
Party 1
Kuzenbo
Kuzenbo
Rtiky
Kuzenbo
Level 108
God Stats
1W - 6L
1,361 SR
Queue Stats
90W - 90L
1,309 Elo+
Solo
Chronos
Chronos
SpawnofAtreides
Chronos
Level 95
God Stats
7W - 2L
1,870 SR
Queue Stats
28W - 15L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
TGMen42
Cthulhu
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
102W - 114L
1,401 Elo+
Solo
Team Averages
Level 108
1,659 SR
1,541 Elo+

VS

Team Averages
Level 119
1,694 SR
1,559 Elo+
Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LeonPanzaVerde
Yu Huang
Level 107
God Stats
2W - 3L
1,729 SR
Queue Stats
136W - 127L
1,487 Elo+
Solo
Surtr
Surtr
ReagansFather
Surtr
Level 116
God Stats
7W - 1L
1,872 SR
Queue Stats
7W - 3L
1,720 Elo+
Solo
Camazotz
Camazotz
WarriorKOB
Camazotz
Level 145
God Stats
7W - 5L
1,683 SR
Queue Stats
808W - 962L
1,502 Elo+
Solo
Sylvanus
Sylvanus
josee225
Sylvanus
Level 125
God Stats
82W - 74L
1,684 SR
Queue Stats
243W - 226L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draco556
Fenrir
12
2 / 5 / 0
7,144
476
4,719
14,519
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
RaffSH
Xbalanque
12
1 / 3 / 1
6,941
463
9,257
9,510
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Rtiky
Kuzenbo
12
1 / 3 / 1
7,244
483
10,343
14,045
13,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 4 / 0
7,142
476
4,281
12,159
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TGMen42
Cthulhu
11
0 / 4 / 2
6,792
453
3,574
11,949
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 1 / 5
8,320
555
6,119
9,843
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
16
1 / 0 / 0
9,235
616
5,428
6,457
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 1 / 2
9,428
629
12,715
14,791
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
WarriorKOB
Camazotz
15
1 / 1 / 5
8,804
587
7,362
17,291
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
josee225
Sylvanus
14
2 / 1 / 7
7,929
529
9,531
12,550
8,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
5
4.5
L
Fenrir
Draco556
Fenrir
2
5
0
0.4
W
Yu Huang
1
0
0
1
L
Xbalanque
RaffSH
Xbalanque
1
3
1
0.5
W
12
1
2
13
L
Kuzenbo
Rtiky
Kuzenbo
1
3
1
0.5
L
0
4
0
0
L
Cthulhu
TGMen42
Cthulhu
0
4
2
0.25
W
Camazotz
WarriorKOB
Camazotz
1
1
5
3.5
W
Sylvanus
josee225
Sylvanus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
41,155
62,182
Taken
60,932
35,558
Mitigated
31,977
13,001
Healing
28,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,119
3,313
131
6,449
9,843
4,568
324
1,606
8,237
0
55,145
L
Fenrir
Draco556
Fenrir
4,719
1,735
0
2,462
14,519
5,957
0
2,686
11,833
0
50,904
W
Yu Huang
5,428
603
0
3,433
6,457
2,727
1,094
1,131
5,326
90,603
0
L
Xbalanque
RaffSH
Xbalanque
9,257
6,081
0
2,881
9,510
3,318
0
2,934
6,576
0
57,413
W
12,715
5,839
0
2,775
14,791
7,669
831
4,549
10,150
2,033
59,734
L
Kuzenbo
Rtiky
Kuzenbo
10,343
2,726
0
3,392
14,045
13,517
43
1,088
12,870
41,077
0
L
4,281
465
0
1,974
12,159
4,922
0
5,145
7,014
60,616
571
L
Cthulhu
TGMen42
Cthulhu
3,574
411
167
2,125
11,949
7,844
0
3,270
8,679
36,906
0
W
Camazotz
WarriorKOB
Camazotz
7,362
1,853
0
8,435
17,291
8,472
596
7,354
9,050
0
82,154
W
Sylvanus
josee225
Sylvanus
9,531
2,784
1,845
5,859
12,550
8,541
2,477
2,515
10,035
47,102
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
43,716
385
Minions Killed
591
0
Camps Cleared
0
1,491,431
Distance Traveled
1,459,966
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,320
555
104
7
0
266,245
7
L
Fenrir
7,144
476
76
5
0
341,461
1
W
Yu Huang
9,235
616
158
11
0
289,753
2
L
Xbalanque
6,941
463
99
7
0
282,603
1
W
Surtr
9,428
629
84
6
0
343,569
1
L
Kuzenbo
7,244
483
48
3
0
286,421
4
L
Chronos
7,142
476
110
7
0
292,129
2
L
Cthulhu
6,792
453
52
3
0
288,817
9
W
Camazotz
8,804
587
149
10
0
263,334
2
W
Sylvanus
7,929
529
96
6
0
297,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role