Player Matchup

Mercury
Mercury
 
Mercury
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Hexørcist
Hou Yi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 6L
1,855 Elo+
Solo
Achilles
Achilles
SambartaBanerjee
Achilles
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
278W - 283L
1,416 Elo+
Solo
Team Averages
Level 143
1,457 SR
1,554 Elo+

VS

Team Averages
Level 114
1,432 SR
1,519 Elo+
Hades
Hades
 
Hades
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackAngel1258
Janus
Level 145
God Stats
9W - 9L
1,194 SR
Queue Stats
430W - 506L
1,424 Elo+
Solo
Cthulhu
Cthulhu
RoyalFlash
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,608 Elo+
Solo
Apollo
Apollo
Zuviaq
Apollo
Level 129
God Stats
0W - 2L
1,275 SR
Queue Stats
37W - 22L
1,621 Elo+
Solo
Nemesis
Nemesis
bastimaster
Nemesis
Level 90
God Stats
2W - 1L
1,691 SR
Queue Stats
40W - 43L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 0 / 2
8,417
601
11,202
10,911
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
 
Anubis
12
1 / 0 / 8
7,614
544
4,520
6,602
3,195
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
 
Surtr
12
1 / 0 / 5
6,657
476
3,417
7,427
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Hexørcist
Hou Yi
14
4 / 0 / 3
7,989
571
15,884
9,013
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,746
482
3,705
12,719
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 2 / 1
7,472
534
7,495
8,213
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
6,292
449
6,557
9,291
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
RoyalFlash
Cthulhu
7
0 / 5 / 0
5,393
385
3,528
14,337
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Zuviaq
Apollo
11
0 / 2 / 0
6,594
471
4,414
11,459
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
bastimaster
Nemesis
13
2 / 1 / 1
7,300
521
5,821
9,064
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
3
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
2
10
W
Anubis
 
Anubis
1
0
8
5
W
Surtr
 
Surtr
1
0
5
3.5
L
Hades
 
Hades
1
2
1
0.75
L
0
6
0
0
W
Hou Yi
Hexørcist
Hou Yi
4
0
3
5.5
L
Cthulhu
RoyalFlash
Cthulhu
0
5
0
0
W
1
3
0
0.33
L
Apollo
Zuviaq
Apollo
0
2
0
0
L
Nemesis
bastimaster
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
27,815
46,672
Taken
52,364
20,925
Mitigated
22,990
16,019
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,202
6,336
0
710
10,911
4,230
0
3,360
7,551
0
67,327
W
Anubis
 
Anubis
4,520
346
0
4,498
6,602
3,195
0
3,910
2,692
50,987
0
W
Surtr
 
Surtr
3,417
1,745
83
2,032
7,427
3,626
212
1,649
5,778
918
48,491
L
Hades
 
Hades
7,495
747
444
3,816
8,213
5,293
416
15
8,198
56,240
0
L
6,557
432
0
1,251
9,291
2,929
0
1,538
7,753
47,701
0
W
Hou Yi
Hexørcist
Hou Yi
15,884
9,943
0
5,792
9,013
3,720
228
1,910
7,103
0
66,529
L
Cthulhu
RoyalFlash
Cthulhu
3,528
376
1,165
1,716
14,337
6,541
0
1,435
12,902
10,194
0
W
3,705
742
0
2,904
12,719
6,154
42
6,751
5,968
0
46,552
L
Apollo
Zuviaq
Apollo
4,414
2,246
0
2,503
11,459
5,087
0
0
11,459
0
49,127
L
Nemesis
bastimaster
Nemesis
5,821
2,158
0
992
9,064
3,140
0
1,602
7,462
0
59,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
33,051
440
Minions Killed
386
0
Camps Cleared
0
1,407,102
Distance Traveled
1,320,825
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,417
601
95
7
0
371,116
0
W
Anubis
7,614
544
99
7
0
237,116
4
W
Surtr
6,657
476
69
5
0
283,642
0
L
Hades
7,472
534
108
8
0
224,445
5
L
Janus
6,292
449
86
6
0
253,099
0
W
Hou Yi
7,989
571
92
7
0
261,740
0
L
Cthulhu
5,393
385
15
1
0
263,140
1
W
Achilles
6,746
482
85
6
0
253,488
1
L
Apollo
6,594
471
90
6
0
265,674
0
L
Nemesis
7,300
521
87
6
0
314,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role