Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
SirRaypesAlot
Surtr
Level 41
God Stats
10W - 3L
1,854 SR
Queue Stats
24W - 9L
1,945 Elo+
Party 2
Raijin
Raijin
ΑnkaraMessi
Raijin
Level 156
God Stats
17W - 3L
1,988 SR
Queue Stats
330W - 55L
2,084 Elo+
Party 2
Team Averages
Level 95
1,781 SR
1,843 Elo+

VS

Team Averages
Level 92
1,500 SR
1,545 Elo+
Hel
Hel
AIexu
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bedwoman
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,636 Elo+
Party 1
Heimdallr
Heimdallr
Jeerś
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 0 / 4
7,085
1,012
8,829
7,776
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 7
6,250
893
4,396
6,657
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
11
2 / 0 / 9
6,432
919
8,501
6,017
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AIexu
Hel
8
0 / 4 / 0
4,737
677
1,568
6,564
2,534
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Bedwoman
Cthulhu
7
0 / 3 / 0
4,942
706
3,095
9,229
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Jeerś
Heimdallr
8
0 / 4 / 0
4,673
668
3,363
9,002
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
4
9
L
Hel
AIexu
Hel
0
4
0
0
L
Cthulhu
Bedwoman
Cthulhu
0
3
0
0
L
Heimdallr
Jeerś
Heimdallr
0
4
0
0
W
2
0
7
5.5
W
Raijin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
8,026
20,450
Taken
24,795
12,676
Mitigated
11,326
7,128
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,829
2,319
0
2,396
7,776
6,278
0
1,102
6,674
0
16,308
L
Hel
AIexu
Hel
1,568
297
1,323
1,374
6,564
2,534
0
2,643
3,876
9,676
0
L
Cthulhu
Bedwoman
Cthulhu
3,095
153
85
447
9,229
5,222
0
3,473
5,569
8,077
0
L
Heimdallr
Jeerś
Heimdallr
3,363
1,366
0
1,512
9,002
3,570
0
2,301
6,463
0
11,850
W
4,396
1,308
230
4,003
6,657
4,167
890
1,840
4,817
310
14,787
W
Raijin
8,501
1,233
0
499
6,017
2,231
0
1,758
4,259
33,310
1,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
14,352
102
Minions Killed
50
0
Camps Cleared
0
461,006
Distance Traveled
336,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,085
1,012
15
2
0
203,935
0
L
Hel
4,737
677
20
3
0
91,010
0
L
Cthulhu
4,942
706
13
2
0
122,110
0
L
Heimdallr
4,673
668
17
2
0
123,472
0
W
Surtr
6,250
893
24
3
0
134,587
0
W
Raijin
6,432
919
63
9
0
122,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role