Player Matchup

Ao Kuang
Ao Kuang
Silver I
DEMON WARRIOR34
Ao Kuang
Silver I
Level 145
God Stats
9W - 8L
1,611 SR
Queue Stats
171W - 168L
1,358 MMR
Solo
Thor
Thor
Silver IV
MareaRoja-CHILE
Thor
Silver IV
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 103L
1,354 MMR
Solo
Ra
Ra
Bronze III
Slaytrin
Ra
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,354 MMR
Solo
Izanami
Izanami
Silver IV
WhiskeyGinger
Izanami
Silver IV
Level 125
God Stats
20W - 27L
1,455 SR
Queue Stats
98W - 111L
1,358 MMR
Solo
Athena
Athena
Silver II
pyeonggangg
Athena
Silver II
Level 74
God Stats
17W - 13L
1,714 SR
Queue Stats
146W - 149L
1,354 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,556 SR
1,356 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,532 SR
1,356 MMR
Geb
Geb
Silver I
Boofatz
Geb
Silver I
Level 102
God Stats
9W - 5L
1,489 SR
Queue Stats
53W - 50L
1,354 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
Gaberdanz
Yu Huang
Bronze III
Level 88
God Stats
1W - 0L
1,705 SR
Queue Stats
13W - 10L
1,354 MMR
Solo
Xbalanque
Xbalanque
Silver II
ItsYoshiro
Xbalanque
Silver II
Level 107
God Stats
5W - 5L
1,523 SR
Queue Stats
80W - 71L
1,354 MMR
Party 1
Thanatos
Thanatos
Bronze III
LEGIONAIRE1999
Thanatos
Bronze III
Level 85
God Stats
4W - 11L
1,439 SR
Queue Stats
51W - 79L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver V
NrD Dragon
Guan Yu
Silver V
Level 113
God Stats
2W - 2L
1,503 SR
Queue Stats
42W - 67L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
8 / 2 / 2
10,343
575
21,920
28,236
15,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 6
9,167
509
11,089
15,076
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,598
200
0
0
0
Izanami
15
2 / 3 / 3
9,356
520
10,641
14,060
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
0 / 3 / 4
8,185
455
4,202
21,368
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
JormungandrAwilixSkadiFenrir

VS

Bans
AtlasHadesCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 2 / 7
8,627
479
7,794
17,143
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Gaberdanz
Yu Huang
15
2 / 4 / 6
9,283
516
13,293
9,247
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
ItsYoshiro
Xbalanque
16
1 / 2 / 4
9,730
541
10,548
10,432
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
16
7 / 3 / 3
10,155
564
11,198
20,413
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
NrD Dragon
Guan Yu
14
2 / 2 / 4
8,993
500
15,217
19,506
22,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
12
12
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
0
2
7
1.75
L
Ao Kuang
8
2
2
4.5
W
Yu Huang
Gaberdanz
Yu Huang
2
4
6
1.25
W
Xbalanque
ItsYoshiro
Xbalanque
1
2
4
1.5
W
Thanatos
7
3
3
2.83
L
3
4
6
1.5
W
Guan Yu
NrD Dragon
Guan Yu
2
2
4
2
L
0
0
0
0
L
Izanami
2
3
3
1.17
L
Athena
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
58,050
78,740
Taken
76,741
50,790
Mitigated
59,942
32,429
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,794
1,355
0
3,755
17,143
20,096
273
5,240
11,903
36,868
0
L
Ao Kuang
21,920
6,755
0
19,525
28,236
15,798
261
5,779
21,703
87,830
0
W
Yu Huang
Gaberdanz
Yu Huang
13,293
1,837
0
770
9,247
4,018
418
3,133
6,114
77,852
0
W
Xbalanque
ItsYoshiro
Xbalanque
10,548
5,937
0
5,762
10,432
4,414
1,578
2,280
8,152
0
94,458
W
Thanatos
11,198
4,078
0
15,093
20,413
9,022
0
5,864
14,549
0
73,569
L
11,089
1,132
0
3,274
15,076
6,846
628
5,085
9,814
0
71,732
W
Guan Yu
NrD Dragon
Guan Yu
15,217
1,737
1,273
4,832
19,506
22,392
0
10,551
8,955
0
51,959
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
10,641
7,798
0
4,573
14,060
6,008
232
1,878
11,976
0
70,843
L
Athena
4,202
866
0
5,057
21,368
22,138
150
8,026
12,792
24,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,649
Gold Earned
46,788
367
Minions Killed
470
0
Camps Cleared
0
1,387,172
Distance Traveled
1,685,924
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,627
479
36
2
0
344,714
1
L
Ao Kuang
10,343
575
115
6
0
349,523
5
W
Yu Huang
9,283
516
121
7
0
315,770
0
W
Xbalanque
9,730
541
141
8
0
316,544
3
W
Thanatos
10,155
564
103
6
0
329,540
0
L
Thor
9,167
509
101
6
0
321,003
0
W
Guan Yu
8,993
500
69
4
0
379,356
0
L
Ra
3,598
200
0
0
0
0
0
L
Izanami
9,356
520
124
7
0
322,380
6
L
Athena
8,185
455
27
2
0
394,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role