Player Matchup

Terra
Terra
CEGkiller
Terra
Level 141
God Stats
16W - 11L
1,675 SR
Queue Stats
558W - 572L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Cool Views
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,539 Elo+
Party 1
Bacchus
Bacchus
Flow Bor
Bacchus
Level 155
God Stats
11W - 9L
1,718 SR
Queue Stats
730W - 682L
1,614 Elo+
Party 1
Rama
Rama
Leandoerr
Rama
Level 139
God Stats
0W - 2L
1,240 SR
Queue Stats
64W - 69L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
PapaTrump2024
Gilgamesh
Level 214
God Stats
12W - 10L
1,285 SR
Queue Stats
613W - 555L
1,551 Elo+
Party 1
Team Averages
Level 148
1,484 SR
1,484 Elo+

VS

Team Averages
Level 126
1,620 SR
1,599 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IlTITlI
He Bo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,473 Elo+
Solo
Scylla
Scylla
Shiin21
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,805 Elo+
Solo
Thoth
Thoth
iExo Marine
Thoth
Level 91
God Stats
15W - 9L
1,837 SR
Queue Stats
312W - 308L
1,649 Elo+
Solo
Odin
Odin
kevreck
Odin
Level 158
God Stats
2W - 0L
1,766 SR
Queue Stats
55W - 36L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CEGkiller
Terra
11
0 / 1 / 1
5,398
1,080
3,220
4,484
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Cool Views
Kukulkan
9
0 / 1 / 1
4,917
983
3,362
2,414
980
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Flow Bor
Bacchus
10
1 / 0 / 1
4,972
994
1,784
4,148
4,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
1
0 / 0 / 0
1,220
244
0
0
0
Gilgamesh
PapaTrump2024
Gilgamesh
10
1 / 0 / 0
4,920
984
4,261
4,455
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 2
5,376
1,075
1,658
5,227
4,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
IlTITlI
He Bo
8
1 / 1 / 0
5,009
1,002
1,743
2,495
1,262
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Shiin21
Scylla
9
0 / 1 / 2
5,005
1,001
2,685
2,984
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 1
5,429
1,086
4,537
2,235
1,043
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
kevreck
Odin
9
0 / 0 / 2
4,988
998
3,222
3,299
2,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
2
2
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Terra
CEGkiller
Terra
0
1
1
0.5
L
Kukulkan
Cool Views
Kukulkan
0
1
1
0.5
L
Bacchus
Flow Bor
Bacchus
1
0
1
1.5
W
He Bo
IlTITlI
He Bo
1
1
0
1
L
Rama
0
0
0
0
L
Gilgamesh
PapaTrump2024
Gilgamesh
1
0
0
1
W
Scylla
Shiin21
Scylla
0
1
2
1
W
1
0
1
1.5
W
Odin
kevreck
Odin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,627
Damage
13,845
15,501
Taken
16,240
14,339
Mitigated
10,804
7,259
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,658
234
3,494
2,959
5,227
4,564
115
3,217
1,883
4,042
0
L
Terra
CEGkiller
Terra
3,220
118
1,198
1,348
4,484
4,721
0
2,555
1,929
8,154
0
L
Kukulkan
Cool Views
Kukulkan
3,362
211
0
0
2,414
980
0
1,598
816
14,120
0
L
Bacchus
Flow Bor
Bacchus
1,784
52
0
1,167
4,148
4,828
0
3,000
1,148
3,841
0
W
He Bo
IlTITlI
He Bo
1,743
31
0
95
2,495
1,262
0
552
1,861
4,150
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
PapaTrump2024
Gilgamesh
4,261
365
1,276
2,270
4,455
3,810
0
2,279
2,176
0
4,861
W
Scylla
Shiin21
Scylla
2,685
940
107
521
2,984
1,409
497
1,982
957
8,719
764
W
4,537
63
1,350
926
2,235
1,043
224
879
1,356
11,023
1,660
W
Odin
kevreck
Odin
3,222
381
270
639
3,299
2,526
74
1,736
1,407
0
4,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,427
Gold Earned
25,807
47
Minions Killed
46
0
Camps Cleared
0
428,837
Distance Traveled
439,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,376
1,075
2
0
0
97,401
0
L
Terra
5,398
1,080
8
2
0
119,536
0
L
Kukulkan
4,917
983
29
6
0
83,909
0
L
Bacchus
4,972
994
8
2
0
106,573
0
W
He Bo
5,009
1,002
5
1
0
84,721
0
L
Rama
1,220
244
0
0
0
0
0
L
Gilgamesh
4,920
984
2
0
0
118,819
0
W
Scylla
5,005
1,001
16
3
0
83,334
0
W
Thoth
5,429
1,086
14
3
0
91,348
0
W
Odin
4,988
998
9
2
0
82,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role