Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Arigorn1999
Danzaburou
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 120L
1,391 Elo+
Party 1
Ganesha
Ganesha
klennety28
Ganesha
Level 148
God Stats
5W - 5L
1,307 SR
Queue Stats
257W - 263L
1,439 Elo+
Party 1
King Arthur
King Arthur
stevens2222
King Arthur
Level 128
God Stats
4W - 1L
1,578 SR
Queue Stats
84W - 80L
1,468 Elo+
Solo
Pele
Pele
Тanner
Pele
Level 77
God Stats
10W - 6L
1,275 SR
Queue Stats
116W - 99L
1,443 Elo+
Solo
Team Averages
Level 127
1,432 SR
1,448 Elo+

VS

Team Averages
Level 133
1,351 SR
1,420 Elo+
Mercury
Mercury
LordHighSummoner
Mercury
Level 128
God Stats
9W - 7L
1,274 SR
Queue Stats
124W - 162L
1,388 Elo+
Party 2
Apollo
Apollo
MatteBleu
Apollo
Level 124
God Stats
1W - 3L
1,418 SR
Queue Stats
271W - 204L
1,486 Elo+
Solo
Scylla
Scylla
RottenKing
Scylla
Level 143
God Stats
20W - 32L
1,521 SR
Queue Stats
269W - 307L
1,525 Elo+
Solo
Set
Set
Ymirmageddon
Set
Level 153
God Stats
15W - 13L
1,251 SR
Queue Stats
403W - 447L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
xLetschillx
Sylvanus
Level 117
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 5L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 1 / 1
10,222
639
5,161
7,141
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Arigorn1999
Danzaburou
14
3 / 4 / 1
8,432
527
9,716
11,996
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
klennety28
Ganesha
11
0 / 2 / 4
7,028
439
3,423
9,083
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
stevens2222
King Arthur
15
1 / 1 / 2
8,745
547
6,768
11,390
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Тanner
Pele
16
3 / 1 / 3
9,291
581
8,234
14,513
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,966
560
3,679
11,154
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
MatteBleu
Apollo
14
2 / 1 / 3
8,252
516
9,551
12,449
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
RottenKing
Scylla
16
2 / 4 / 2
9,193
575
6,702
8,705
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 4 / 1
8,279
517
6,769
13,257
11,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
xLetschillx
Sylvanus
9
2 / 2 / 3
6,207
388
4,639
7,297
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
9
9
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
1
5.5
W
Danzaburou
Arigorn1999
Danzaburou
3
4
1
0.88
L
3
2
1
1.75
L
Apollo
MatteBleu
Apollo
2
1
3
3.5
L
Scylla
RottenKing
Scylla
2
4
2
0.75
L
0
4
1
0.13
W
Ganesha
klennety28
Ganesha
0
2
4
1
W
King Arthur
stevens2222
King Arthur
1
1
2
2
L
Sylvanus
xLetschillx
Sylvanus
2
2
3
1.75
W
Pele
Тanner
Pele
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
31,340
54,123
Taken
52,862
29,600
Mitigated
28,620
12,362
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,161
395
0
2,990
7,141
3,104
166
2,178
4,864
89,114
0
W
Danzaburou
Arigorn1999
Danzaburou
9,716
4,632
0
3,417
11,996
5,057
776
3,149
8,798
0
69,834
L
3,679
623
0
1,740
11,154
4,612
0
2,947
8,207
0
81,808
L
Apollo
MatteBleu
Apollo
9,551
6,456
0
6,980
12,449
5,361
0
1,752
10,697
0
67,816
L
Scylla
RottenKing
Scylla
6,702
384
0
851
8,705
3,154
75
1,582
7,123
85,587
2,015
L
6,769
2,474
0
3,380
13,257
11,200
0
1,379
11,878
0
68,632
W
Ganesha
klennety28
Ganesha
3,423
286
0
3,045
9,083
6,675
0
3,041
6,001
14,678
0
W
King Arthur
stevens2222
King Arthur
6,768
217
0
250
11,390
8,847
20
0
10,605
7,906
61,148
L
Sylvanus
xLetschillx
Sylvanus
4,639
1,561
1,234
1,956
7,297
4,293
0
1,767
5,530
18,257
5,150
W
Pele
Тanner
Pele
8,234
1,661
0
2,660
14,513
5,917
0
2,164
12,123
0
96,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,718
Gold Earned
40,897
565
Minions Killed
561
0
Camps Cleared
0
1,710,394
Distance Traveled
1,531,427
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,222
639
172
11
0
338,328
3
W
Danzaburou
8,432
527
121
8
0
299,182
4
L
Mercury
8,966
560
115
7
0
425,985
0
L
Apollo
8,252
516
120
8
0
315,735
4
L
Scylla
9,193
575
154
10
0
313,406
4
L
Set
8,279
517
137
9
0
274,663
1
W
Ganesha
7,028
439
9
1
0
354,770
4
W
King Arthur
8,745
547
123
8
0
335,539
0
L
Sylvanus
6,207
388
35
2
0
201,638
0
W
Pele
9,291
581
140
9
0
382,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role