Player Matchup

Danzaburou
Danzaburou
MindCaliber
Danzaburou
Level 10
God Stats
1W - 1L
1,218 SR
Queue Stats
11W - 16L
1,306 Elo+
Party 2
Surtr
Surtr
TheFourthVector
Surtr
Level 86
God Stats
1W - 2L
1,219 SR
Queue Stats
12W - 12L
1,345 Elo+
Party 2
Hera
Hera
Vykon1
Hera
Level 70
God Stats
1W - 2L
1,319 SR
Queue Stats
15W - 15L
1,405 Elo+
Party 2
Team Averages
Level 55
1,252 SR
1,352 Elo+

VS

Team Averages
Level 39
1,659 SR
1,603 Elo+
Olorun
Olorun
AnthosMG
Olorun
Level 98
God Stats
12W - 8L
1,718 SR
Queue Stats
234W - 219L
1,578 Elo+
Party 1
Sol
Sol
Lonedolphin0815
Sol
Level 13
God Stats
25W - 27L
1,585 SR
Queue Stats
32W - 36L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
WillyKing117
Guan Yu
Level 7
God Stats
3W - 4L
1,675 SR
Queue Stats
23W - 23L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MindCaliber
Danzaburou
15
1 / 0 / 6
9,355
720
5,530
4,283
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 0 / 6
10,515
809
7,325
11,877
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Hera
Vykon1
Hera
17
5 / 1 / 1
10,282
791
17,843
6,522
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AnthosMG
Olorun
14
1 / 2 / 0
8,725
671
7,027
11,783
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 2 / 1
8,633
664
7,287
9,682
4,395
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
WillyKing117
Guan Yu
12
0 / 3 / 1
8,783
676
2,959
16,000
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
AnthosMG
Olorun
1
2
0
0.5
L
0
2
1
0.25
W
Danzaburou
MindCaliber
Danzaburou
1
0
6
4
W
1
0
6
4
W
Hera
Vykon1
Hera
5
1
1
5.5
L
Guan Yu
WillyKing117
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,698
Damage
17,273
22,682
Taken
37,465
18,478
Mitigated
28,249
4,785
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AnthosMG
Olorun
7,027
3,300
277
2,008
11,783
5,646
0
6,129
5,654
55,843
0
L
7,287
1,847
0
3,262
9,682
4,395
92
5,159
4,523
42,960
0
W
Danzaburou
MindCaliber
Danzaburou
5,530
2,734
0
1,181
4,283
2,135
1,846
2,806
1,477
0
40,820
W
7,325
1,479
0
3,346
11,877
13,188
394
7,133
4,744
405
24,311
W
Hera
Vykon1
Hera
17,843
4,156
0
258
6,522
3,155
914
4,698
1,824
58,999
1,071
L
Guan Yu
WillyKing117
Guan Yu
2,959
278
1,636
3,456
16,000
18,208
0
6,997
9,003
336
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
26,141
193
Minions Killed
195
0
Camps Cleared
0
783,096
Distance Traveled
717,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,725
671
82
6
0
216,444
0
L
Sol
8,633
664
82
6
0
237,643
0
W
Danzaburou
9,355
720
61
5
0
241,448
0
W
Surtr
10,515
809
31
2
0
297,757
0
W
Hera
10,282
791
101
8
0
243,891
0
L
Guan Yu
8,783
676
31
2
0
263,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role