Player Matchup

Kuzenbo
Kuzenbo
AkColdSteel
Kuzenbo
Level 129
God Stats
8W - 3L
1,687 SR
Queue Stats
100W - 111L
1,553 Elo+
Party 2
Vulcan
Vulcan
SpookyDaddy13
Vulcan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,342 Elo+
Party 2
Da Ji
Da Ji
TrySOs0ft
Da Ji
Level 174
God Stats
6W - 3L
1,735 SR
Queue Stats
291W - 314L
1,433 Elo+
Solo
Chang'e
Chang'e
XsoulreaperX612
Chang'e
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 131L
1,437 Elo+
Party 2
Hachiman
Hachiman
iCapAlotTc
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 2
Team Averages
Level 115
1,584 SR
1,421 Elo+

VS

Team Averages
Level 156
1,567 SR
1,497 Elo+
Horus
Horus
 
Horus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
lGodDelusionl
Geb
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
231W - 224L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
malanis09
Kukulkan
Level 159
God Stats
6W - 6L
1,833 SR
Queue Stats
351W - 341L
1,562 Elo+
Party 1
Arachne
Arachne
nahoj0
Arachne
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 70L
1,436 Elo+
Solo
Pele
Pele
xion606
Pele
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
351W - 350L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AkColdSteel
Kuzenbo
19
3 / 2 / 15
12,484
780
11,928
27,433
41,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 2 / 14
13,922
870
41,951
16,557
9,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
TrySOs0ft
Da Ji
17
5 / 8 / 12
11,757
735
17,672
18,119
8,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 15
12,644
790
23,423
23,935
10,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
iCapAlotTc
Hachiman
17
4 / 4 / 13
11,251
703
15,981
14,477
6,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
6 / 4 / 9
12,128
758
11,370
38,673
38,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 7 / 10
10,432
652
16,833
25,075
35,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
malanis09
Kukulkan
20
3 / 5 / 12
12,562
785
33,103
14,191
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
nahoj0
Arachne
12
3 / 12 / 3
8,630
539
9,368
23,004
13,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
xion606
Pele
17
6 / 7 / 6
11,180
699
9,327
16,044
9,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
35
Kills
20
21
Deaths
35
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
4
9
2.63
W
Kuzenbo
AkColdSteel
Kuzenbo
3
2
15
5.25
W
13
2
14
10
W
Da Ji
TrySOs0ft
Da Ji
5
8
12
1.38
W
10
5
15
3.5
W
Hachiman
iCapAlotTc
Hachiman
4
4
13
2.63
L
2
7
10
1
L
Kukulkan
malanis09
Kukulkan
3
5
12
1.8
L
Arachne
nahoj0
Arachne
3
12
3
0.38
L
Pele
xion606
Pele
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,955
Damage
80,001
100,521
Taken
116,987
75,730
Mitigated
104,944
40,083
Healing
38,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,370
2,834
3,722
19,282
38,673
38,330
0
24,793
13,880
7,283
12,717
W
Kuzenbo
AkColdSteel
Kuzenbo
11,928
3,486
3,043
7,779
27,433
41,512
588
14,146
13,287
32,272
0
W
41,951
18,143
1,520
3,419
16,557
9,069
1,928
8,888
7,669
77,234
0
W
Da Ji
TrySOs0ft
Da Ji
17,672
4,656
1,351
2,630
18,119
8,243
1,707
8,100
10,019
0
24,722
W
23,423
2,857
10,441
7,528
23,935
10,574
1,207
13,055
10,880
39,461
638
W
Hachiman
iCapAlotTc
Hachiman
15,981
7,921
707
1,665
14,477
6,332
2,870
7,245
7,232
0
30,484
L
16,833
855
2,009
3,520
25,075
35,735
0
16,320
8,755
28,328
0
L
Kukulkan
malanis09
Kukulkan
33,103
1,395
788
1,777
14,191
7,808
0
8,947
5,244
87,072
4,711
L
Arachne
nahoj0
Arachne
9,368
6,935
565
3,960
23,004
13,578
0
16,259
6,745
0
13,046
L
Pele
xion606
Pele
9,327
2,042
873
1,881
16,044
9,493
0
10,523
5,521
0
19,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
54,932
213
Minions Killed
196
0
Camps Cleared
0
1,431,937
Distance Traveled
1,332,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,128
758
6
0
0
305,366
0
W
Kuzenbo
12,484
780
27
2
0
318,806
0
W
Vulcan
13,922
870
77
5
0
327,139
0
W
Da Ji
11,757
735
15
1
0
246,953
0
W
Chang'e
12,644
790
45
3
0
273,094
0
W
Hachiman
11,251
703
49
3
0
265,945
0
L
Geb
10,432
652
17
1
0
259,785
0
L
Kukulkan
12,562
785
144
9
0
268,103
0
L
Arachne
8,630
539
9
1
0
258,546
0
L
Pele
11,180
699
20
1
0
240,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role