Player Matchup

Baron Samedi
Baron Samedi
Salsamoney
Baron Samedi
Level 130
God Stats
1W - 3L
1,316 SR
Queue Stats
25W - 23L
1,240 Elo+
Party 1
Izanami
Izanami
Sinepslien
Izanami
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 85L
1,545 Elo+
Party 1
Surtr
Surtr
nlang600
Surtr
Level 143
God Stats
8W - 13L
1,432 SR
Queue Stats
153W - 131L
1,474 Elo+
Party 1
Team Averages
Level 130
1,416 SR
1,420 Elo+

VS

Team Averages
Level 130
1,338 SR
1,280 Elo+
Baron Samedi
Baron Samedi
EmerPhenyx
Baron Samedi
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 14L
975 Elo+
Party 2
Mulan
Mulan
Jetzu23
Mulan
Level 115
God Stats
3W - 2L
1,254 SR
Queue Stats
92W - 88L
1,553 Elo+
Solo
Chiron
Chiron
Serabi
Chiron
Level 141
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 3L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Salsamoney
Baron Samedi
13
2 / 5 / 2
8,749
673
10,946
12,226
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Sinepslien
Izanami
14
0 / 1 / 4
8,842
680
5,642
9,103
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
nlang600
Surtr
14
2 / 4 / 1
8,831
679
9,796
15,971
12,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmerPhenyx
Baron Samedi
14
2 / 2 / 7
9,553
735
9,239
7,758
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Jetzu23
Mulan
16
3 / 1 / 7
9,739
749
9,239
11,633
10,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Serabi
Chiron
16
5 / 1 / 5
10,125
779
11,662
12,233
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EmerPhenyx
Baron Samedi
2
2
7
2.75
W
Mulan
Jetzu23
Mulan
3
1
7
6.5
L
Baron Samedi
Salsamoney
Baron Samedi
2
5
2
0.6
W
Chiron
Serabi
Chiron
5
1
5
7.5
L
Izanami
Sinepslien
Izanami
0
1
4
2
L
Surtr
nlang600
Surtr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
30,140
37,300
Taken
31,624
21,366
Mitigated
20,199
10,001
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EmerPhenyx
Baron Samedi
9,239
74
1,931
1,712
7,758
4,387
766
3,907
3,851
33,452
745
W
Mulan
Jetzu23
Mulan
9,239
485
0
3,119
11,633
10,159
58
3,827
7,806
0
34,830
L
Baron Samedi
Salsamoney
Baron Samedi
10,946
469
781
2,974
12,226
5,404
0
4,489
7,737
33,788
0
W
Chiron
Serabi
Chiron
11,662
3,818
972
4,358
12,233
5,653
2,169
3,502
8,731
0
59,511
L
Izanami
Sinepslien
Izanami
5,642
2,227
0
1,617
9,103
3,548
0
2,586
6,517
0
44,490
L
Surtr
nlang600
Surtr
9,796
3,049
0
4,629
15,971
12,414
0
2,008
13,963
418
28,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
29,417
167
Minions Killed
204
0
Camps Cleared
0
694,196
Distance Traveled
734,651
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,553
735
59
5
0
214,583
1
W
Mulan
9,739
749
45
3
0
263,481
0
L
Baron Samedi
8,749
673
44
3
0
225,344
3
W
Chiron
10,125
779
100
8
0
256,587
0
L
Izanami
8,842
680
87
7
0
227,398
0
L
Surtr
8,831
679
36
3
0
241,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role