Player Matchup

Surtr
Surtr
CheeezyPoofs
Surtr
Level 51
God Stats
5W - 1L
1,886 SR
Queue Stats
25W - 28L
1,549 Elo+
Solo
Olorun
Olorun
CrepusRise
Olorun
Level 28
God Stats
5W - 6L
1,724 SR
Queue Stats
80W - 88L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
LeBeanzZ
Cthulhu
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 123L
1,539 Elo+
Solo
Hun Batz
Hun Batz
MiguelVigoxd
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,189 Elo+
Solo
Nu Wa
Nu Wa
Raspbarri
Nu Wa
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Party 1
Team Averages
Level 63
1,622 SR
1,468 Elo+

VS

Team Averages
Level 86
1,653 SR
1,530 Elo+
Hou Yi
Hou Yi
GoBGorGoHome
Hou Yi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 86L
1,466 Elo+
Solo
Loki
Loki
OBK_Milan_
Loki
Level 97
God Stats
25W - 14L
1,698 SR
Queue Stats
51W - 54L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SLASH_ROCK80
Cu Chulainn
Level 85
God Stats
21W - 15L
1,656 SR
Queue Stats
87W - 104L
1,488 Elo+
Party 2
Khepri
Khepri
rodriguezs3h
Khepri
Level 48
God Stats
2W - 1L
1,675 SR
Queue Stats
94W - 111L
1,459 Elo+
Party 2
Anubis
Anubis
salvi636
Anubis
Level 112
God Stats
2W - 1L
1,736 SR
Queue Stats
19W - 25L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,527
449
11,877
15,078
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
CrepusRise
Olorun
12
0 / 8 / 1
7,436
391
4,643
13,109
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
LeBeanzZ
Cthulhu
13
0 / 2 / 0
7,710
406
9,227
20,290
16,936
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
MiguelVigoxd
Hun Batz
15
2 / 5 / 2
9,287
489
9,180
17,474
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
Raspbarri
Nu Wa
14
0 / 3 / 2
8,040
423
9,820
12,675
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 0 / 4
9,367
493
11,549
15,004
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
10 / 1 / 5
11,649
613
14,556
15,395
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
SLASH_ROCK80
Cu Chulainn
18
3 / 0 / 4
11,390
599
7,004
15,206
15,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
14
1 / 0 / 7
9,448
497
5,807
13,628
15,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
salvi636
Anubis
17
5 / 3 / 2
11,099
584
16,452
14,286
6,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
22
23
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Olorun
CrepusRise
Olorun
0
8
1
0.06
W
Hou Yi
3
0
4
5
L
Cthulhu
LeBeanzZ
Cthulhu
0
2
0
0
L
Hun Batz
MiguelVigoxd
Hun Batz
2
5
2
0.6
W
10
1
5
12.5
L
Nu Wa
Raspbarri
Nu Wa
0
3
2
0.33
W
Cu Chulainn
SLASH_ROCK80
Cu Chulainn
3
0
4
5
W
Khepri
1
0
7
4.5
W
Anubis
salvi636
Anubis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
55,368
78,626
Taken
73,519
48,408
Mitigated
51,576
14,582
Healing
30,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,877
2,862
0
3,020
15,078
17,672
39
1,612
13,466
4,846
42,683
L
Olorun
CrepusRise
Olorun
4,643
1,386
1,182
1,196
13,109
4,547
1,017
2,187
10,922
44,513
0
W
Hou Yi
11,549
4,821
0
8,148
15,004
6,817
2,006
6,693
8,218
0
79,323
L
Cthulhu
LeBeanzZ
Cthulhu
9,227
970
341
5,300
20,290
16,936
274
4,985
15,305
51,557
0
L
Hun Batz
MiguelVigoxd
Hun Batz
9,180
2,541
0
725
17,474
5,936
0
4,133
13,341
0
77,492
W
14,556
3,860
0
7,082
15,395
7,132
857
3,560
11,603
0
106,993
L
Nu Wa
Raspbarri
Nu Wa
9,820
2,712
0
2,818
12,675
3,317
0
9,591
3,084
61,165
1,009
W
Cu Chulainn
SLASH_ROCK80
Cu Chulainn
7,004
722
0
931
15,206
15,073
2,067
2,336
12,091
5,518
82,695
W
Khepri
5,807
354
3,630
3,177
13,628
15,819
170
6,591
6,989
25,092
0
W
Anubis
salvi636
Anubis
16,452
943
0
7,892
14,286
6,735
1,423
7,002
7,103
104,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
52,953
445
Minions Killed
604
0
Camps Cleared
0
1,842,430
Distance Traveled
1,824,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,527
449
57
3
0
379,129
0
L
Olorun
7,436
391
77
4
0
331,563
0
W
Hou Yi
9,367
493
112
6
0
304,041
0
L
Cthulhu
7,710
406
86
5
0
358,660
0
L
Hun Batz
9,287
489
108
6
0
432,346
0
W
Loki
11,649
613
135
7
0
456,251
0
L
Nu Wa
8,040
423
117
6
0
340,732
1
W
Cu Chulainn
11,390
599
151
8
0
367,377
0
W
Khepri
9,448
497
41
2
0
384,000
0
W
Anubis
11,099
584
165
9
0
312,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role