Player Matchup

Ares
Ares
 
Ares
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DontKillMeDaddy
Neith
Level 22
God Stats
1W - 1L
1,277 SR
Queue Stats
29W - 33L
1,452 Elo+
Solo
Pele
Pele
Firehanlang
Pele
Level 158
God Stats
6W - 2L
1,320 SR
Queue Stats
299W - 313L
1,445 Elo+
Solo
Ymir
Ymir
HushRed
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 85L
1,542 Elo+
Solo
Team Averages
Level 72
1,419 SR
1,488 Elo+

VS

Team Averages
Level 100
1,503 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Boo1085tl
Charybdis
Level 71
God Stats
9W - 5L
1,539 SR
Queue Stats
373W - 397L
1,589 Elo+
Solo
Amaterasu
Amaterasu
Lolliastar
Amaterasu
Level 29
God Stats
0W - 2L
1,478 SR
Queue Stats
20W - 40L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 1 / 4
7,089
1,013
4,896
8,195
9,019
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
 
Hachiman
5
0 / 0 / 0
5,140
734
0
0
0
13
2 / 0 / 6
7,160
1,023
8,035
5,433
3,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 3
7,810
1,116
12,085
10,767
6,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
HushRed
Ymir
14
0 / 1 / 6
7,420
1,060
2,611
9,104
8,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 2
6,812
973
8,020
9,459
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
 
Scylla
13
1 / 1 / 1
6,457
922
5,774
4,492
1,468
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
 
Chiron
5
0 / 0 / 0
4,840
691
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Boo1085tl
Charybdis
11
1 / 3 / 1
5,920
846
6,793
7,349
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Lolliastar
Amaterasu
10
0 / 3 / 2
5,541
792
3,520
8,445
5,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
9
Kills
2
3
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
4
5
W
Hachiman
 
Hachiman
0
0
0
0
L
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Scylla
 
Scylla
1
1
1
1.5
L
Chiron
 
Chiron
0
0
0
0
L
Charybdis
Boo1085tl
Charybdis
1
3
1
0.5
W
2
0
6
5
W
4
1
3
5.5
W
Ymir
HushRed
Ymir
0
1
6
3
L
Amaterasu
Lolliastar
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
24,107
33,499
Taken
29,745
27,544
Mitigated
19,073
12,117
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,896
211
718
638
8,195
9,019
129
2,742
5,428
6,854
404
W
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
 
Cthulhu
8,020
304
2,533
3,533
9,459
9,313
0
3,014
6,445
15,470
0
L
Scylla
 
Scylla
5,774
412
0
750
4,492
1,468
0
198
4,294
18,941
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Boo1085tl
Charybdis
6,793
3,111
762
1,372
7,349
2,652
0
1,962
5,387
0
13,775
W
8,035
1,466
683
1,952
5,433
3,445
888
1,338
4,066
0
17,330
W
12,085
2,468
1,254
3,417
10,767
6,129
442
5,800
4,908
0
31,733
W
Ymir
HushRed
Ymir
2,611
466
1,873
1,582
9,104
8,951
203
3,744
5,303
6,985
0
L
Amaterasu
Lolliastar
Amaterasu
3,520
1,293
967
1,749
8,445
5,640
0
1,929
6,516
0
3,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
29,570
89
Minions Killed
69
0
Camps Cleared
0
622,392
Distance Traveled
577,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,089
1,013
6
1
0
146,579
0
W
Hachiman
5,140
734
0
0
0
0
0
L
Cthulhu
6,812
973
23
3
0
158,792
0
L
Scylla
6,457
922
32
5
0
141,349
0
L
Chiron
4,840
691
0
0
0
0
0
L
Charybdis
5,920
846
13
2
0
124,566
0
W
Neith
7,160
1,023
23
3
0
153,186
0
W
Pele
7,810
1,116
42
6
0
159,042
0
W
Ymir
7,420
1,060
18
3
0
163,585
0
L
Amaterasu
5,541
792
1
0
0
153,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role