Player Matchup

Hel
Hel
Scooby Doo6878
Hel
Level 65
God Stats
20W - 44L
1,282 SR
Queue Stats
247W - 279L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
ShadowMamba1276
Sylvanus
Level 122
God Stats
0W - 2L
1,296 SR
Queue Stats
57W - 66L
1,390 Elo+
Party 1
Charybdis
Charybdis
YoshiWizard18
Charybdis
Level 15
God Stats
4W - 1L
1,579 SR
Queue Stats
171W - 186L
1,346 Elo+
Party 1
Team Averages
Level 67
1,386 SR
1,405 Elo+

VS

Team Averages
Level 48
1,469 SR
1,424 Elo+
Hades
Hades
AirNokie
Hades
Level 25
God Stats
7W - 17L
1,223 SR
Queue Stats
275W - 281L
1,400 Elo+
Party 2
Fenrir
Fenrir
E_theBasic
Fenrir
Level 65
God Stats
11W - 8L
1,685 SR
Queue Stats
197W - 208L
1,398 Elo+
Party 2
Artio
Artio
Mtnbrew85
Artio
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,770
626
7,764
16,644
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
14
2 / 2 / 0
8,932
638
7,043
14,170
16,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
YoshiWizard18
Charybdis
12
0 / 10 / 1
8,087
578
5,523
19,055
5,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AirNokie
Hades
17
8 / 0 / 7
11,465
819
18,438
12,994
8,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
E_theBasic
Fenrir
16
6 / 2 / 6
11,306
808
16,154
15,417
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Mtnbrew85
Artio
15
3 / 1 / 11
10,115
723
7,242
12,625
15,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
17
17
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
AirNokie
Hades
8
0
7
11.5
W
Fenrir
E_theBasic
Fenrir
6
2
6
4.5
W
Artio
Mtnbrew85
Artio
3
1
11
8.5
L
0
5
2
0.2
L
Sylvanus
2
2
0
1
L
Charybdis
YoshiWizard18
Charybdis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,330
Damage
41,834
49,869
Taken
41,036
28,871
Mitigated
34,054
14,947
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AirNokie
Hades
18,438
2,258
1,301
5,216
12,994
8,014
2,432
4,393
8,601
70,808
1,689
W
Fenrir
E_theBasic
Fenrir
16,154
2,965
0
5,423
15,417
10,646
186
3,913
10,094
0
46,193
W
Artio
Mtnbrew85
Artio
7,242
1,092
577
4,303
12,625
15,394
26
5,955
6,670
18,150
131
L
7,764
279
3,358
4,608
16,644
6,637
360
8,818
7,490
44,761
0
L
Sylvanus
7,043
1,979
3,176
2,829
14,170
16,291
234
6,893
6,795
11,925
869
L
Charybdis
YoshiWizard18
Charybdis
5,523
3,668
0
976
19,055
5,943
0
7,772
10,762
0
15,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
32,886
111
Minions Killed
168
0
Camps Cleared
0
640,018
Distance Traveled
788,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,465
819
105
8
0
251,576
0
W
Fenrir
11,306
808
43
3
0
271,666
0
W
Artio
10,115
723
20
1
0
265,222
0
L
Hel
8,770
626
69
5
0
234,930
0
L
Sylvanus
8,932
638
16
1
0
227,875
0
L
Charybdis
8,087
578
26
2
0
177,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role