Player Matchup

Surtr
Surtr
Das Fridge
Surtr
Level 47
God Stats
2W - 1L
1,575 SR
Queue Stats
10W - 6L
1,511 Elo+
Party 1
Pele
Pele
Fartster1204
Pele
Level 162
God Stats
1W - 4L
1,500 SR
Queue Stats
239W - 265L
1,526 Elo+
Party 1
Rama
Rama
Lanesthename
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,485 Elo+
Party 1
Odin
Odin
bowmaster760
Odin
Level 136
God Stats
1W - 3L
1,186 SR
Queue Stats
107W - 128L
1,329 Elo+
Party 1
Yu Huang
Yu Huang
scilenceikeelu
Yu Huang
Level 128
God Stats
3W - 2L
1,796 SR
Queue Stats
99W - 111L
1,561 Elo+
Party 1
Team Averages
Level 108
1,511 SR
1,482 Elo+

VS

Team Averages
Level 118
1,563 SR
1,587 Elo+
Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
GaryWartooth
Athena
Level 127
God Stats
0W - 2L
1,290 SR
Queue Stats
165W - 155L
1,659 Elo+
Solo
Nu Wa
Nu Wa
NeosBeast
Nu Wa
Level 143
God Stats
0W - 1L
1,897 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2
Sun Wukong
Sun Wukong
PaintedFanatic
Sun Wukong
Level 41
God Stats
6W - 7L
1,475 SR
Queue Stats
53W - 58L
1,519 Elo+
Solo
Izanami
Izanami
TAURUS-555
Izanami
Level 146
God Stats
125W - 127L
1,653 SR
Queue Stats
307W - 278L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 0 / 1
5,720
572
4,469
8,083
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
11 / 0 / 1
7,371
737
8,025
8,629
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 2
4,741
474
2,711
5,557
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 4
5,065
507
3,261
7,477
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
10
2 / 0 / 3
6,229
623
3,739
3,722
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 3 / 1
5,319
532
3,234
7,764
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
1 / 3 / 1
5,309
531
3,238
8,516
5,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
NeosBeast
Nu Wa
9
0 / 4 / 0
5,145
515
2,562
5,155
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PaintedFanatic
Sun Wukong
10
0 / 2 / 0
5,214
521
3,975
8,085
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TAURUS-555
Izanami
10
2 / 1 / 1
5,721
572
4,483
6,717
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Surtr
0
0
1
0.5
W
11
0
1
11.5
L
Athena
1
3
1
0.5
W
0
2
2
0.5
L
Nu Wa
NeosBeast
Nu Wa
0
4
0
0
L
Sun Wukong
PaintedFanatic
Sun Wukong
0
2
0
0
L
Izanami
TAURUS-555
Izanami
2
1
1
2.5
W
0
1
4
2
W
Yu Huang
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
17,492
33,468
Taken
36,237
14,736
Mitigated
17,894
11,016
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,234
2,345
0
2,283
7,764
3,628
0
946
6,818
0
37,784
W
Surtr
4,469
1,216
0
3,216
8,083
5,083
0
107
7,469
918
39,153
W
8,025
2,352
0
2,833
8,629
3,087
0
1,784
6,807
0
47,012
L
Athena
3,238
1,073
1,323
2,074
8,516
5,424
0
1,125
7,391
13,361
0
W
2,711
2,133
0
2,357
5,557
1,584
0
645
4,912
0
28,000
L
Nu Wa
NeosBeast
Nu Wa
2,562
689
0
480
5,155
1,164
0
1,071
4,084
31,153
0
L
Sun Wukong
PaintedFanatic
Sun Wukong
3,975
764
0
3,008
8,085
5,032
0
862
7,223
0
37,127
L
Izanami
TAURUS-555
Izanami
4,483
3,364
0
3,148
6,717
2,646
613
0
6,717
0
48,032
W
3,261
579
0
1,646
7,477
3,750
0
2,006
5,471
0
17,529
W
Yu Huang
3,739
183
0
964
3,722
1,232
0
1,258
2,464
41,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
26,708
299
Minions Killed
287
0
Camps Cleared
0
1,030,541
Distance Traveled
1,005,587
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,319
532
66
7
0
239,044
0
W
Surtr
5,720
572
78
8
0
172,700
0
W
Pele
7,371
737
72
7
0
255,896
2
L
Athena
5,309
531
25
3
0
223,347
0
W
Rama
4,741
474
50
5
0
175,673
0
L
Nu Wa
5,145
515
64
6
0
187,479
4
L
Sun Wukong
5,214
521
59
6
0
190,770
2
L
Izanami
5,721
572
73
7
0
164,947
0
W
Odin
5,065
507
14
1
0
232,612
0
W
Yu Huang
6,229
623
85
9
0
193,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role