Player Matchup

Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
MoanXSunday
Sol
Gold IV
Level 50
God Stats
5W - 2L
1,700 SR
Queue Stats
334W - 362L
1,453 MMR
Solo
Bastet
Bastet
Silver II
VillaInHD3
Bastet
Silver II
Level 81
God Stats
2W - 1L
1,653 SR
Queue Stats
6W - 8L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,618 SR
1,470 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,549 SR
1,458 MMR
Kumbhakarna
Kumbhakarna
Bronze III
HammerBlocks
Kumbhakarna
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,395 MMR
Party 1
Hades
Hades
Bronze III
Hammzilla
Hades
Bronze III
Level 169
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Kinglc_150
Danzaburou
Gold IV
Level 75
God Stats
10W - 7L
1,414 SR
Queue Stats
757W - 897L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 3 / 9
9,630
741
11,047
16,727
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 6
9,839
757
16,029
10,768
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
VillaInHD3
Bastet
15
6 / 1 / 4
10,088
776
13,630
11,193
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangBacchusNe ZhaHou YiAtlas

VS

Bans
SkadiSobekZeusAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HammerBlocks
Kumbhakarna
13
0 / 4 / 5
9,100
700
4,110
17,012
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
Hammzilla
Hades
14
3 / 5 / 2
9,291
715
13,757
17,578
8,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Kinglc_150
Danzaburou
14
2 / 1 / 1
8,981
691
10,572
12,979
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
5
5
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
9
1.5
L
Kumbhakarna
HammerBlocks
Kumbhakarna
0
4
5
0.63
L
Hades
Hammzilla
Hades
3
5
2
0.8
L
Danzaburou
Kinglc_150
Danzaburou
2
1
1
2.5
W
4
1
6
7
W
Bastet
VillaInHD3
Bastet
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
28,439
38,688
Taken
47,569
29,250
Mitigated
30,837
9,699
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,047
1,438
58
2,633
16,727
18,928
196
7,224
9,503
28,059
0
L
Kumbhakarna
HammerBlocks
Kumbhakarna
4,110
868
98
3,503
17,012
16,858
0
11,546
5,466
12,135
0
L
Hades
Hammzilla
Hades
13,757
940
1,469
8,285
17,578
8,750
0
9,392
8,186
45,510
0
L
Danzaburou
Kinglc_150
Danzaburou
10,572
3,452
0
5,522
12,979
5,229
0
5,432
7,547
0
50,972
W
16,029
5,476
0
4,793
10,768
5,301
2,166
5,546
5,222
58,858
5,141
W
Bastet
VillaInHD3
Bastet
13,630
1,811
0
2,215
11,193
5,021
896
5,137
6,056
0
32,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
27,372
168
Minions Killed
169
0
Camps Cleared
0
738,894
Distance Traveled
624,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,630
741
6
0
0
239,435
0
L
Kumbhakarna
9,100
700
10
1
0
209,178
0
L
Hades
9,291
715
86
7
0
184,996
0
L
Danzaburou
8,981
691
73
6
0
229,854
0
W
Sol
9,839
757
119
9
0
226,072
0
W
Bastet
10,088
776
43
3
0
273,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role