Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lupinduce
Ishtar
Level 65
God Stats
1W - 2L
1,258 SR
Queue Stats
55W - 50L
1,476 Elo+
Party 1
Serqet
Serqet
MasterLuffy2901
Serqet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 145L
1,523 Elo+
Party 3
Agni
Agni
Pardx97
Agni
Level 63
God Stats
3W - 2L
1,677 SR
Queue Stats
57W - 47L
1,668 Elo+
Party 3
Geb
Geb
VDae
Geb
Level 88
God Stats
3W - 1L
1,715 SR
Queue Stats
56W - 45L
1,509 Elo+
Party 1
Team Averages
Level 94
1,530 SR
1,535 Elo+

VS

Team Averages
Level 81
1,500 SR
1,490 Elo+
Hercules
Hercules
DATBlackCubanxx
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 2
Hera
Hera
HamoneAbuser
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 2
Awilix
Awilix
ShadowAndas
Awilix
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 161L
1,435 Elo+
Solo
Sol
Sol
bigblue9138
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,553 Elo+
Party 2
Bastet
Bastet
boomshotking
Bastet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 2 / 4
6,717
1,120
9,473
7,492
3,227
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Lupinduce
Ishtar
11
0 / 1 / 2
5,466
911
3,917
4,068
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 3
6,000
1,000
3,575
5,599
2,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Pardx97
Agni
13
2 / 1 / 4
6,439
1,073
8,745
3,801
1,605
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
VDae
Geb
10
0 / 2 / 5
5,768
961
3,634
7,236
6,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 0 / 3
7,657
1,276
5,284
14,215
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 2 / 3
6,215
1,036
7,077
5,706
1,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
1
0 / 0 / 0
1,636
273
0
0
0
10
1 / 4 / 4
6,142
1,024
6,115
7,207
2,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
9
1 / 5 / 4
5,691
949
5,099
7,510
2,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
8
8
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
4
3.5
L
Hercules
4
0
3
5.5
L
2
2
3
1.75
W
Ishtar
Lupinduce
Ishtar
0
1
2
1
W
4
2
3
2.75
W
Agni
Pardx97
Agni
2
1
4
4
L
Awilix
0
0
0
0
W
Geb
VDae
Geb
0
2
5
1.25
L
1
4
4
0.75
L
Bastet
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
23,575
28,196
Taken
34,638
16,058
Mitigated
16,836
9,741
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,473
404
2,369
2,442
7,492
3,227
0
3,123
4,369
16,232
0
L
Hercules
5,284
793
204
8,359
14,215
9,734
0
6,634
7,498
0
15,299
L
7,077
2,143
1,093
1,729
5,706
1,986
0
4,114
1,310
17,062
0
W
Ishtar
Lupinduce
Ishtar
3,917
349
0
0
4,068
1,758
230
1,389
2,679
0
10,689
W
3,575
358
931
1,020
5,599
2,910
402
3,303
2,296
0
3,935
W
Agni
Pardx97
Agni
8,745
206
549
490
3,801
1,605
0
1,592
2,209
15,825
2,705
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Geb
VDae
Geb
3,634
413
809
1,131
7,236
6,558
198
3,785
3,451
6,383
0
L
6,115
548
488
1,704
7,207
2,298
0
3,959
2,963
8,716
0
L
Bastet
5,099
788
1,034
716
7,510
2,818
0
5,883
1,487
0
5,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
27,341
68
Minions Killed
52
0
Camps Cleared
0
694,733
Distance Traveled
572,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,717
1,120
14
2
0
136,649
0
L
Hercules
7,657
1,276
19
3
0
158,412
0
L
Hera
6,215
1,036
21
4
0
137,839
0
W
Ishtar
5,466
911
17
3
0
131,719
0
W
Serqet
6,000
1,000
1
0
0
133,418
0
W
Agni
6,439
1,073
30
5
0
134,357
0
L
Awilix
1,636
273
0
0
0
0
0
W
Geb
5,768
961
6
1
0
158,590
0
L
Sol
6,142
1,024
12
2
0
135,957
0
L
Bastet
5,691
949
0
0
0
140,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role