Player Matchup

Terra
Terra
Forever2290
Terra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
ILikaDaTaTas645
Jormungandr
Level 155
God Stats
0W - 2L
1,796 SR
Queue Stats
74W - 102L
1,208 Elo+
Party 3
Persephone
Persephone
John 21O
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,053 Elo+
Party 1
Erlang Shen
Erlang Shen
MrSourpatch1991
Erlang Shen
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 72L
1,146 Elo+
Party 3
Thanatos
Thanatos
ajettt5
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,220 Elo+
Party 1
Team Averages
Level 92
1,559 SR
1,188 Elo+

VS

Team Averages
Level 106
1,500 SR
1,429 Elo+
Anubis
Anubis
AttilaTheNvn
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,417 Elo+
Party 2
Medusa
Medusa
ButtBanquet
Medusa
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
485W - 494L
1,511 Elo+
Party 2
Eset
Eset
ChulaSithMaster
Eset
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 257L
1,378 Elo+
Solo
Guan Yu
Guan Yu
NukinFutz4
Guan Yu
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 206L
1,415 Elo+
Party 2
Izanami
Izanami
Yodadabzz
Izanami
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
425W - 460L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
10,335
689
9,989
20,430
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ILikaDaTaTas645
Jormungandr
19
7 / 4 / 16
11,845
790
17,334
21,736
27,927
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
John 21O
Persephone
16
1 / 8 / 12
9,979
665
10,716
16,964
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MrSourpatch1991
Erlang Shen
17
4 / 7 / 19
10,010
667
14,858
19,908
17,441
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ajettt5
Thanatos
19
8 / 4 / 11
11,167
744
13,892
19,431
10,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 3 / 8
12,773
852
28,212
17,763
10,286
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
10 / 6 / 10
12,830
855
22,878
16,578
8,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 10
10,135
676
10,677
16,824
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NukinFutz4
Guan Yu
17
4 / 8 / 15
10,721
715
11,783
27,520
28,148
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Yodadabzz
Izanami
19
0 / 1 / 19
11,468
765
13,842
11,382
5,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
24
Kills
26
27
Deaths
26
70
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
8
4.67
W
Medusa
10
6
10
2.5
W
2
8
10
0.88
L
4
4
12
2.5
L
Jormungandr
ILikaDaTaTas645
Jormungandr
7
4
16
3.75
L
Persephone
John 21O
Persephone
1
8
12
0.88
L
Erlang Shen
MrSourpatch1991
Erlang Shen
4
7
19
1.93
W
Guan Yu
NukinFutz4
Guan Yu
4
8
15
1.44
W
Izanami
Yodadabzz
Izanami
0
1
19
9.5
L
Thanatos
ajettt5
Thanatos
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,789
Damage
87,392
98,469
Taken
90,067
79,633
Mitigated
58,892
39,308
Healing
31,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
28,212
1,061
458
6,302
17,763
10,286
119
7,593
10,170
48,353
3,416
W
Medusa
22,878
9,590
540
1,612
16,578
8,219
5,198
6,313
10,265
0
48,545
W
10,677
1,705
2,670
3,713
16,824
7,189
55
8,790
8,034
18,297
485
L
9,989
1,033
6,025
6,214
20,430
18,301
54
5,534
14,896
15,033
0
L
Jormungandr
ILikaDaTaTas645
Jormungandr
17,334
1,729
3,854
4,771
21,736
27,927
286
9,011
12,725
37,756
2,390
L
Persephone
John 21O
Persephone
10,716
1,768
315
2,445
16,964
5,908
78
6,207
10,749
25,943
0
L
Erlang Shen
MrSourpatch1991
Erlang Shen
14,858
3,929
0
3,431
19,908
17,441
0
10,244
9,664
5,625
15,704
W
Guan Yu
NukinFutz4
Guan Yu
11,783
1,226
3,838
4,539
27,520
28,148
176
11,311
16,209
0
17,729
W
Izanami
Yodadabzz
Izanami
13,842
7,135
2,629
5,544
11,382
5,050
2,541
5,058
6,324
0
32,746
L
Thanatos
ajettt5
Thanatos
13,892
3,385
963
11,290
19,431
10,056
1,304
5,554
13,877
0
23,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,336
Gold Earned
57,927
121
Minions Killed
165
0
Camps Cleared
0
1,251,532
Distance Traveled
1,296,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,773
852
57
4
0
272,767
0
W
Medusa
12,830
855
44
3
0
243,298
0
W
Eset
10,135
676
17
1
0
224,448
0
L
Terra
10,335
689
14
1
0
291,674
0
L
Jormungandr
11,845
790
43
3
0
233,538
0
L
Persephone
9,979
665
33
2
0
242,265
0
L
Erlang Shen
10,010
667
11
1
0
209,250
0
W
Guan Yu
10,721
715
4
0
0
256,478
0
W
Izanami
11,468
765
43
3
0
299,213
0
L
Thanatos
11,167
744
20
1
0
274,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role