Player Matchup

Janus
Janus
Astro Silver
Janus
Level 82
God Stats
20W - 23L
1,500 SR
Queue Stats
846W - 824L
1,480 Elo+
Party 1
Ymir
Ymir
ELD1CK
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1
Guan Yu
Guan Yu
OatCulture
Guan Yu
Level 117
God Stats
52W - 46L
1,674 SR
Queue Stats
57W - 56L
1,290 Elo+
Party 2
Bakasura
Bakasura
Triqonomuhtry
Bakasura
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 64L
1,579 Elo+
Party 2
Artemis
Artemis
isspix
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 50
1,535 SR
1,439 Elo+

VS

Team Averages
Level 56
1,546 SR
1,612 Elo+
Amaterasu
Amaterasu
Kappa_Jappa3
Amaterasu
Level 23
God Stats
6W - 3L
1,625 SR
Queue Stats
20W - 10L
1,629 Elo+
Party 3
Agni
Agni
Killfactor45
Agni
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 96L
1,577 Elo+
Solo
Danzaburou
Danzaburou
LightTheWay812
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,646 Elo+
Party 3
Ymir
Ymir
VincibleJet3145
Ymir
Level 27
God Stats
3W - 0L
1,378 SR
Queue Stats
20W - 10L
1,602 Elo+
Party 3
Set
Set
dmmdskk
Set
Level 78
God Stats
2W - 2L
1,730 SR
Queue Stats
45W - 32L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,134
478
7,594
12,244
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
ELD1CK
Ymir
5
0 / 4 / 0
5,256
309
253
7,647
3,450
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
OatCulture
Guan Yu
14
1 / 5 / 0
8,266
486
8,550
13,657
13,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Triqonomuhtry
Bakasura
18
6 / 2 / 0
10,383
611
8,888
13,222
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
isspix
Artemis
13
1 / 3 / 5
7,833
461
8,292
8,941
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kappa_Jappa3
Amaterasu
16
2 / 1 / 3
9,583
564
6,838
14,205
9,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 1
10,450
615
6,617
9,624
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LightTheWay812
Danzaburou
15
7 / 3 / 3
10,122
595
12,644
12,035
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 6
8,466
498
1,226
13,073
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
16
5 / 1 / 6
10,341
608
9,628
13,397
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
16
16
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Ymir
ELD1CK
Ymir
0
4
0
0
W
Amaterasu
Kappa_Jappa3
Amaterasu
2
1
3
3.5
W
2
1
1
2.5
W
Danzaburou
LightTheWay812
Danzaburou
7
3
3
2.83
L
Guan Yu
OatCulture
Guan Yu
1
5
0
0.2
L
Bakasura
Triqonomuhtry
Bakasura
6
2
0
3
W
0
3
6
1
W
Set
5
1
6
8
L
Artemis
isspix
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,577
Damage
36,953
55,711
Taken
62,334
30,855
Mitigated
37,499
16,525
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,594
633
0
1,342
12,244
4,876
0
4,275
7,969
66,088
0
L
Ymir
ELD1CK
Ymir
253
150
0
0
7,647
3,450
0
717
6,930
9,018
0
W
Amaterasu
Kappa_Jappa3
Amaterasu
6,838
3,572
0
7,821
14,205
9,725
867
0
13,844
0
65,092
W
6,617
190
0
4,124
9,624
4,126
309
2,455
6,943
93,670
0
W
Danzaburou
LightTheWay812
Danzaburou
12,644
6,413
0
5,180
12,035
5,213
1,282
2,248
9,607
0
65,729
L
Guan Yu
OatCulture
Guan Yu
8,550
2,164
45
3,386
13,657
13,149
0
0
13,657
0
58,530
L
Bakasura
Triqonomuhtry
Bakasura
8,888
5,015
0
8,588
13,222
6,244
0
2,255
10,967
0
86,135
W
1,226
232
0
1,925
13,073
12,197
136
2,819
9,101
26,394
0
W
Set
9,628
4,788
0
2,089
13,397
6,238
252
1,137
12,061
0
91,545
L
Artemis
isspix
Artemis
8,292
3,666
0
3,164
8,941
3,136
0
596
8,345
0
43,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
48,962
461
Minions Killed
524
0
Camps Cleared
0
1,598,911
Distance Traveled
1,699,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,134
478
116
7
0
351,456
0
L
Ymir
5,256
309
18
1
0
152,842
0
W
Amaterasu
9,583
564
103
6
0
338,490
0
W
Agni
10,450
615
160
9
0
347,736
0
W
Danzaburou
10,122
595
96
6
0
294,854
0
L
Guan Yu
8,266
486
93
5
0
340,646
0
L
Bakasura
10,383
611
166
10
0
441,131
0
W
Ymir
8,466
498
46
3
0
293,178
0
W
Set
10,341
608
119
7
0
425,569
0
L
Artemis
7,833
461
68
4
0
312,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role