Player Matchup

Ishtar
Ishtar
CormagMactir
Ishtar
Level 148
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 1
Discordia
Discordia
JudasRetribution
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Party 1
Surtr
Surtr
Kurokage_Chaos
Surtr
Level 141
God Stats
0W - 2L
1,186 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 1
Team Averages
Level 135
1,393 SR
1,311 Elo+

VS

Team Averages
Level 155
1,521 SR
1,536 Elo+
Surtr
Surtr
AWintersKing
Surtr
Level 158
God Stats
10W - 4L
1,502 SR
Queue Stats
47W - 39L
1,439 Elo+
Party 2
Izanami
Izanami
Lorthar
Izanami
Level 157
God Stats
121W - 104L
1,540 SR
Queue Stats
547W - 582L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
Spenstar
Baba Yaga
Level 150
God Stats
2W - 0L
1,520 SR
Queue Stats
41W - 16L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 4 / 2
8,985
599
6,642
16,478
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
14
2 / 9 / 1
9,192
613
11,687
13,851
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 5 / 2
9,800
653
14,203
23,158
27,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
11,451
763
13,328
20,611
12,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Lorthar
Izanami
18
4 / 1 / 12
11,732
782
14,860
14,536
6,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Spenstar
Baba Yaga
19
8 / 1 / 8
12,347
823
18,826
12,195
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
18
18
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Ishtar
1
4
2
0.5
L
Discordia
2
9
1
0.28
L
2
5
2
0.6
W
Izanami
Lorthar
Izanami
4
1
12
10
W
Baba Yaga
Spenstar
Baba Yaga
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
47,014
53,487
Taken
47,342
39,724
Mitigated
25,971
11,571
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,328
4,435
0
7,483
20,611
12,773
506
6,557
13,719
691
54,860
L
Ishtar
6,642
3,584
0
3,677
16,478
7,110
0
5,405
11,073
0
33,050
L
Discordia
11,687
693
110
1,082
13,851
5,372
0
4,012
9,839
39,097
0
L
14,203
4,871
0
6,702
23,158
27,242
0
9,025
14,133
5,164
36,875
W
Izanami
Lorthar
Izanami
14,860
10,859
0
3,874
14,536
6,861
1,790
4,011
10,020
0
64,305
W
Baba Yaga
Spenstar
Baba Yaga
18,826
534
0
3,683
12,195
6,337
820
3,436
8,443
70,359
1,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
35,530
184
Minions Killed
265
0
Camps Cleared
0
705,968
Distance Traveled
917,824
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,451
763
69
5
0
310,701
0
L
Ishtar
8,985
599
61
4
0
225,224
0
L
Discordia
9,192
613
70
5
0
216,869
4
L
Surtr
9,800
653
53
4
0
263,875
2
W
Izanami
11,732
782
99
7
0
287,958
0
W
Baba Yaga
12,347
823
97
6
0
319,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role