Player Matchup

Awilix
Awilix
Mikeyy456
Awilix
Level 126
God Stats
6W - 6L
1,294 SR
Queue Stats
71W - 57L
1,580 Elo+
Solo
Maui
Maui
NekoKawaiiii
Maui
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
381W - 343L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
OGG Rolling Pin
Baron Samedi
Level 128
God Stats
8W - 7L
1,848 SR
Queue Stats
117W - 108L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
TrialToaster565
Danzaburou
Level 109
God Stats
44W - 48L
1,227 SR
Queue Stats
69W - 82L
1,320 Elo+
Party 2
Chaac
Chaac
mike1234567890
Chaac
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,416 Elo+
Solo
Team Averages
Level 126
1,474 SR
1,410 Elo+

VS

Team Averages
Level 85
1,486 SR
1,570 Elo+
Charybdis
Charybdis
GorilaFishxD
Charybdis
Level 147
God Stats
5W - 5L
1,387 SR
Queue Stats
13W - 15L
1,862 Elo+
Party 1
Bastet
Bastet
LHADiEJ
Bastet
Level 8
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 7L
1,236 Elo+
Party 3
Tyr
Tyr
Spectorwolf69
Tyr
Level 23
God Stats
3W - 0L
1,550 SR
Queue Stats
14W - 7L
1,490 Elo+
Party 3
Merlin
Merlin
SuburbanOnix
Merlin
Level 137
God Stats
5W - 3L
1,563 SR
Queue Stats
21W - 22L
1,436 Elo+
Party 3
Surtr
Surtr
ThiccBacchus
Surtr
Level 109
God Stats
3W - 7L
1,622 SR
Queue Stats
10W - 15L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Mikeyy456
Awilix
6
1 / 0 / 1
4,644
464
1,744
2,261
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,695
570
2,264
10,212
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
OGG Rolling Pin
Baron Samedi
10
0 / 0 / 0
5,739
574
1,434
5,211
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TrialToaster565
Danzaburou
9
0 / 0 / 1
5,094
509
3,999
6,325
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,190
619
3,716
8,814
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GorilaFishxD
Charybdis
8
0 / 0 / 2
5,183
518
5,377
5,526
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
LHADiEJ
Bastet
7
0 / 2 / 0
4,772
477
400
6,918
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,387
539
5,012
7,093
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
12
0 / 0 / 0
6,222
622
2,689
4,877
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,723
572
4,409
6,413
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GorilaFishxD
Charybdis
0
0
2
1
W
Bastet
LHADiEJ
Bastet
0
2
0
0
L
Awilix
Mikeyy456
Awilix
1
0
1
1.5
L
1
2
0
0.5
L
Baron Samedi
OGG Rolling Pin
Baron Samedi
0
0
0
0
W
0
0
0
0
W
Merlin
0
0
0
0
W
2
1
0
2
L
Danzaburou
TrialToaster565
Danzaburou
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,157
Damage
17,887
32,823
Taken
30,827
17,549
Mitigated
13,426
15,436
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GorilaFishxD
Charybdis
5,377
3,691
0
3,620
5,526
1,682
154
589
4,937
0
37,751
W
Bastet
LHADiEJ
Bastet
400
0
0
3,097
6,918
1,942
0
0
6,918
0
20,004
L
Awilix
Mikeyy456
Awilix
1,744
589
0
1,073
2,261
618
0
122
2,113
0
17,298
L
2,264
629
113
3,159
10,212
7,098
0
458
9,714
27,203
0
L
Baron Samedi
OGG Rolling Pin
Baron Samedi
1,434
0
71
1,866
5,211
2,252
0
1,943
2,994
38,185
0
W
5,012
370
0
3,373
7,093
3,410
0
0
6,525
0
36,167
W
Merlin
2,689
0
0
561
4,877
1,726
0
2,038
2,839
55,599
0
W
4,409
1,263
228
2,096
6,413
4,666
36
1,071
5,342
634
15,621
L
Danzaburou
TrialToaster565
Danzaburou
3,999
1,124
0
3,182
6,325
2,254
0
80
6,245
0
35,398
L
3,716
959
0
5,972
8,814
5,327
0
0
8,814
0
43,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
27,287
312
Minions Killed
314
0
Camps Cleared
0
920,048
Distance Traveled
1,071,506
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,183
518
84
8
0
179,357
0
W
Bastet
4,772
477
49
5
0
215,737
0
L
Awilix
4,644
464
40
4
0
137,977
0
L
Maui
5,695
570
34
3
0
205,464
0
L
Baron Samedi
5,739
574
88
9
0
196,110
3
W
Tyr
5,387
539
64
6
0
235,468
0
W
Merlin
6,222
622
102
10
0
215,338
5
W
Surtr
5,723
572
15
2
0
225,606
2
L
Danzaburou
5,094
509
68
7
0
198,315
0
L
Chaac
6,190
619
82
8
0
182,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role