Player Matchup

Ne Zha
Ne Zha
Everansgg
Ne Zha
Level 26
God Stats
2W - 0L
1,661 SR
Queue Stats
149W - 115L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
ValeMadere
Nu Wa
Level 97
God Stats
6W - 1L
1,500 SR
Queue Stats
105W - 80L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
chuyitonomis
Cu Chulainn
Level 122
God Stats
1W - 0L
1,383 SR
Queue Stats
160W - 129L
1,616 Elo+
Party 2
Team Averages
Level 82
1,515 SR
1,581 Elo+

VS

Team Averages
Level 109
1,580 SR
1,544 Elo+
Anhur
Anhur
Kruse02
Anhur
Level 74
God Stats
3W - 4L
1,361 SR
Queue Stats
184W - 164L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
Sxar401
Gilgamesh
Level 106
God Stats
15W - 15L
1,874 SR
Queue Stats
303W - 296L
1,544 Elo+
Solo
Scylla
Scylla
bicepy
Scylla
Level 148
God Stats
1W - 4L
1,505 SR
Queue Stats
30W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Everansgg
Ne Zha
15
3 / 6 / 5
9,852
704
10,484
11,897
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
15
5 / 4 / 9
11,078
791
11,627
8,127
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
chuyitonomis
Cu Chulainn
17
6 / 2 / 7
12,411
887
16,284
17,384
20,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kruse02
Anhur
15
6 / 4 / 3
10,169
726
11,406
14,014
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sxar401
Gilgamesh
14
3 / 5 / 7
9,983
713
7,514
17,037
18,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
bicepy
Scylla
14
3 / 6 / 5
9,336
667
10,591
12,516
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
12
12
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Everansgg
Ne Zha
3
6
5
0.92
L
Anhur
Kruse02
Anhur
6
4
3
1.88
L
Gilgamesh
Sxar401
Gilgamesh
3
5
7
1.3
W
Nu Wa
5
4
9
2.38
L
Scylla
bicepy
Scylla
3
6
5
0.92
W
Cu Chulainn
chuyitonomis
Cu Chulainn
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
29,511
37,408
Taken
43,567
28,670
Mitigated
27,180
2,774
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Everansgg
Ne Zha
10,484
1,676
0
1,015
11,897
5,290
586
3,624
8,273
0
27,119
L
Anhur
Kruse02
Anhur
11,406
5,631
0
2,255
14,014
4,796
294
3,101
10,913
0
41,228
L
Gilgamesh
Sxar401
Gilgamesh
7,514
1,413
0
822
17,037
18,507
184
6,617
10,420
0
30,181
W
Nu Wa
11,627
3,886
0
1,009
8,127
2,952
1,633
2,257
5,870
48,895
1,449
L
Scylla
bicepy
Scylla
10,591
313
0
690
12,516
3,877
396
2,501
10,015
42,191
0
W
Cu Chulainn
chuyitonomis
Cu Chulainn
16,284
1,627
0
750
17,384
20,428
268
4,718
12,666
4,708
50,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
29,488
183
Minions Killed
173
0
Camps Cleared
0
798,739
Distance Traveled
666,447
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,852
704
23
2
0
260,126
0
L
Anhur
10,169
726
68
5
0
222,408
0
L
Gilgamesh
9,983
713
38
3
0
224,162
0
W
Nu Wa
11,078
791
73
5
0
240,509
3
L
Scylla
9,336
667
67
5
0
219,877
0
W
Cu Chulainn
12,411
887
87
6
0
298,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role