Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Realm Active
Cabrakan
Gold I
Level 179
God Stats
19W - 13L
1,756 SR
Queue Stats
206W - 168L
1,796 MMR
Party 2
Medusa
Medusa
Gold V
Reileens
Medusa
Gold V
Level 126
God Stats
4W - 2L
1,800 SR
Queue Stats
43W - 45L
1,480 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,685 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,560 SR
1,644 MMR
Yu Huang
Yu Huang
Gold III
Authtin
Yu Huang
Gold III
Level 125
God Stats
12W - 16L
1,493 SR
Queue Stats
191W - 218L
1,655 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Dicctease
Sun Wukong
Gold III
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
78W - 44L
1,655 MMR
Party 1
Chaac
Chaac
Gold III
cpgemini
Chaac
Gold III
Level 88
God Stats
28W - 30L
1,471 SR
Queue Stats
165W - 185L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 6 / 0
9,102
700
9,001
14,052
8,627
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Realm Active
Cabrakan
13
1 / 2 / 3
9,057
697
6,068
18,263
27,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Reileens
Medusa
14
0 / 2 / 6
8,891
684
9,909
14,725
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAtlasAo KuangHeraAchilles

VS

Bans
Baron SamediBacchusOdinMauiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Authtin
Yu Huang
15
5 / 1 / 5
9,988
768
17,003
6,212
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Dicctease
Sun Wukong
15
1 / 3 / 9
10,062
774
9,799
15,023
15,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
cpgemini
Chaac
15
4 / 2 / 6
10,079
775
13,919
15,809
14,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
10
10
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
6
0
0.67
W
Yu Huang
Authtin
Yu Huang
5
1
5
7.5
W
Sun Wukong
Dicctease
Sun Wukong
1
3
9
1.83
L
Cabrakan
Realm Active
Cabrakan
1
2
3
1.25
L
Medusa
Reileens
Medusa
0
2
6
1.5
W
Chaac
cpgemini
Chaac
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
40,721
47,040
Taken
37,044
43,932
Mitigated
33,285
9,006
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,001
405
777
3,959
14,052
8,627
0
6,345
7,385
33,299
485
W
Yu Huang
Authtin
Yu Huang
17,003
2,349
0
1,355
6,212
3,337
1,292
3,366
2,846
38,968
1,060
W
Sun Wukong
Dicctease
Sun Wukong
9,799
2,288
0
2,387
15,023
15,550
303
6,414
8,609
117
41,392
L
Cabrakan
Realm Active
Cabrakan
6,068
894
0
3,080
18,263
27,685
0
6,201
11,544
19,352
0
L
Medusa
Reileens
Medusa
9,909
4,793
0
1,190
14,725
7,620
0
3,304
11,321
0
41,184
W
Chaac
cpgemini
Chaac
13,919
1,898
0
4,408
15,809
14,398
872
4,925
10,884
222
56,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
30,129
132
Minions Killed
174
0
Camps Cleared
0
686,559
Distance Traveled
797,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,102
700
42
3
0
205,939
0
W
Yu Huang
9,988
768
62
5
0
253,661
0
W
Sun Wukong
10,062
774
62
5
0
272,552
0
L
Cabrakan
9,057
697
11
1
0
244,463
0
L
Medusa
8,891
684
79
6
0
236,157
0
W
Chaac
10,079
775
50
4
0
270,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role