Player Matchup

Tiamat
Tiamat
FinalEpidemic
Tiamat
Level 108
God Stats
2W - 2L
1,641 SR
Queue Stats
94W - 118L
1,480 Elo+
Party 2
Ymir
Ymir
HybridNomad
Ymir
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 49L
1,397 Elo+
Party 2
Horus
Horus
KabraRD
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
sebas745
Xbalanque
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,457 Elo+
Party 2
Maui
Maui
sickkick1234
Maui
Level 127
God Stats
0W - 2L
1,932 SR
Queue Stats
127W - 176L
1,441 Elo+
Party 2
Team Averages
Level 80
1,615 SR
1,457 Elo+

VS

Team Averages
Level 86
1,648 SR
1,586 Elo+
Scylla
Scylla
GHoll14
Scylla
Level 38
God Stats
5W - 4L
1,713 SR
Queue Stats
59W - 54L
1,605 Elo+
Party 1
Loki
Loki
GhostOMon
Loki
Level 66
God Stats
2W - 2L
1,476 SR
Queue Stats
39W - 39L
1,568 Elo+
Party 1
Izanami
Izanami
KingNoahXXIV
Izanami
Level 109
God Stats
3W - 1L
1,857 SR
Queue Stats
18W - 17L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
hunterawes0me
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
smarts123
Aphrodite
Level 150
God Stats
8W - 4L
1,691 SR
Queue Stats
167W - 147L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,676
516
2,769
3,074
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,995
454
638
8,625
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
KabraRD
Horus
10
0 / 3 / 0
5,430
494
5,599
11,369
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
sebas745
Xbalanque
8
0 / 1 / 0
4,688
426
3,030
4,409
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,935
449
2,120
7,758
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GHoll14
Scylla
10
1 / 0 / 1
5,701
518
3,532
4,015
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 0 / 1
5,724
520
2,002
6,468
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KingNoahXXIV
Izanami
11
1 / 0 / 1
6,268
570
5,003
6,221
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
3 / 0 / 0
6,789
617
6,109
8,634
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
smarts123
Aphrodite
9
0 / 0 / 2
5,709
519
1,575
4,212
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Scylla
GHoll14
Scylla
1
0
1
1.5
W
Loki
1
0
1
1.5
L
0
1
0
0
L
Horus
KabraRD
Horus
0
3
0
0
W
Izanami
KingNoahXXIV
Izanami
1
0
1
1.5
W
Cthulhu
3
0
0
3
L
Xbalanque
sebas745
Xbalanque
0
1
0
0
L
0
1
0
0
W
Aphrodite
smarts123
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,156
Damage
18,221
35,235
Taken
29,550
14,997
Mitigated
17,972
13,953
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
10
0
1,861
3,074
1,021
0
1,016
2,058
42,130
0
W
Scylla
GHoll14
Scylla
3,532
194
0
964
4,015
1,353
0
2,195
1,820
38,892
0
W
Loki
2,002
889
0
3,978
6,468
2,095
0
1,455
5,013
0
37,807
L
638
108
187
2,324
8,625
4,520
0
2,384
6,241
15,038
0
L
Horus
KabraRD
Horus
5,599
2,363
118
4,593
11,369
4,750
0
4,662
5,913
0
40,785
W
Izanami
KingNoahXXIV
Izanami
5,003
4,248
0
3,728
6,221
2,344
629
517
5,704
0
57,874
W
Cthulhu
6,109
834
0
3,837
8,634
9,240
0
261
8,373
41,280
0
L
Xbalanque
sebas745
Xbalanque
3,030
1,611
0
1,762
4,409
1,338
0
652
3,757
0
29,406
L
2,120
182
0
3,108
7,758
3,368
0
1,623
6,050
32,146
0
W
Aphrodite
smarts123
Aphrodite
1,575
380
1,756
2,596
4,212
2,940
316
1,497
2,715
18,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
30,191
252
Minions Killed
347
0
Camps Cleared
0
1,038,463
Distance Traveled
1,042,948
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,676
516
86
8
0
204,500
4
W
Scylla
5,701
518
78
7
0
193,884
3
W
Loki
5,724
520
63
6
0
278,263
2
L
Ymir
4,995
454
15
1
0
196,888
1
L
Horus
5,430
494
47
4
0
206,137
0
W
Izanami
6,268
570
110
10
0
190,224
0
W
Cthulhu
6,789
617
73
7
0
206,740
0
L
Xbalanque
4,688
426
53
5
0
195,670
1
L
Maui
4,935
449
51
5
0
235,268
0
W
Aphrodite
5,709
519
23
2
0
173,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role