Player Matchup

Bacchus
Bacchus
MumeñRider
Bacchus
Level 138
God Stats
2W - 1L
1,861 SR
Queue Stats
363W - 346L
1,597 Elo+
Solo
Hercules
Hercules
OurTrueLord
Hercules
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 100L
1,421 Elo+
Party 2
Mercury
Mercury
RomanNeptune
Mercury
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 60L
1,548 Elo+
Party 2
Discordia
Discordia
TheOpArgus
Discordia
Level 107
God Stats
4W - 3L
1,875 SR
Queue Stats
86W - 91L
1,527 Elo+
Party 2
Rama
Rama
WhiskeyGeebs
Rama
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 2
Team Averages
Level 116
1,647 SR
1,495 Elo+

VS

Team Averages
Level 109
1,495 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
AM4gikC4t
Tsukuyomi
Level 57
God Stats
5W - 1L
1,500 SR
Queue Stats
227W - 232L
1,654 Elo+
Party 1
Ares
Ares
Kdmor
Ares
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 42L
1,739 Elo+
Solo
King Arthur
King Arthur
SamuraiEddie
King Arthur
Level 89
God Stats
11W - 14L
1,435 SR
Queue Stats
69W - 70L
1,478 Elo+
Party 3
He Bo
He Bo
SixthPrism
He Bo
Level 124
God Stats
12W - 7L
1,367 SR
Queue Stats
157W - 181L
1,515 Elo+
Party 3
Skadi
Skadi
iTwitchE
Skadi
Level 119
God Stats
11W - 9L
1,674 SR
Queue Stats
434W - 446L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MumeñRider
Bacchus
10
1 / 1 / 0
6,360
489
3,782
10,284
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
OurTrueLord
Hercules
12
0 / 3 / 0
6,797
523
6,131
13,242
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
RomanNeptune
Mercury
13
4 / 3 / 0
7,197
554
6,919
9,586
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TheOpArgus
Discordia
12
0 / 3 / 2
6,657
512
3,825
6,325
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
6,171
475
2,026
8,823
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AM4gikC4t
Tsukuyomi
13
3 / 0 / 2
8,169
628
9,338
7,493
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Kdmor
Ares
11
1 / 1 / 5
7,320
563
5,577
8,168
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SamuraiEddie
King Arthur
13
2 / 1 / 2
7,771
598
8,045
11,274
10,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
15
5 / 1 / 2
8,617
663
5,752
6,167
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
iTwitchE
Skadi
13
2 / 2 / 3
7,649
588
3,860
7,812
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
13
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AM4gikC4t
Tsukuyomi
3
0
2
4
W
Ares
Kdmor
Ares
1
1
5
3.5
L
Bacchus
MumeñRider
Bacchus
1
1
0
1
L
Hercules
OurTrueLord
Hercules
0
3
0
0
L
Mercury
RomanNeptune
Mercury
4
3
0
1.33
W
King Arthur
SamuraiEddie
King Arthur
2
1
2
3
W
He Bo
5
1
2
6
L
Discordia
TheOpArgus
Discordia
0
3
2
0.33
L
0
3
0
0
W
Skadi
iTwitchE
Skadi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
32,572
48,260
Taken
40,914
35,615
Mitigated
25,540
10,529
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AM4gikC4t
Tsukuyomi
9,338
2,304
0
3,792
7,493
3,226
296
2,245
5,248
0
64,738
W
Ares
Kdmor
Ares
5,577
484
0
2,466
8,168
6,907
0
1,180
6,988
25,881
0
L
Bacchus
MumeñRider
Bacchus
3,782
515
0
1,802
10,284
10,529
0
1,934
8,350
24,886
0
L
Hercules
OurTrueLord
Hercules
6,131
1,975
0
3,959
13,242
16,243
0
3,423
9,819
4,917
49,839
L
Mercury
RomanNeptune
Mercury
6,919
3,167
0
593
9,586
3,751
0
4,034
5,552
0
54,853
W
King Arthur
SamuraiEddie
King Arthur
8,045
1,386
0
2,608
11,274
10,280
0
1,619
8,910
1,611
55,161
W
He Bo
5,752
452
0
2,953
6,167
2,010
0
997
5,086
68,902
0
L
Discordia
TheOpArgus
Discordia
3,825
119
0
500
6,325
2,350
0
1,482
4,843
49,703
675
L
2,026
1,483
0
3,675
8,823
2,742
0
708
8,115
0
45,786
W
Skadi
iTwitchE
Skadi
3,860
215
0
500
7,812
3,117
132
3,436
4,376
0
50,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
39,526
404
Minions Killed
444
0
Camps Cleared
0
1,304,537
Distance Traveled
1,352,273
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,169
628
106
8
0
276,229
0
W
Ares
7,320
563
20
2
0
277,504
0
L
Bacchus
6,360
489
36
3
0
260,517
0
L
Hercules
6,797
523
106
8
0
247,715
0
L
Mercury
7,197
554
79
6
0
319,774
0
W
King Arthur
7,771
598
103
8
0
278,257
4
W
He Bo
8,617
663
114
9
0
274,286
0
L
Discordia
6,657
512
92
7
0
234,325
2
L
Rama
6,171
475
91
7
0
242,206
0
W
Skadi
7,649
588
101
8
0
245,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role