Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
KairøsRPC
Odin
Silver I
Level 127
God Stats
2W - 0L
1,347 SR
Queue Stats
90W - 63L
1,532 MMR
Party 3
Da Ji
Da Ji
Bronze III
Thiccpapi69420
Da Ji
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,454 MMR
Party 3
Merlin
Merlin
Bronze III
TronDugWala
Merlin
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2
Rama
Rama
Bronze III
siffreddi
Rama
Bronze III
Level 119
God Stats
1W - 0L
1,372 SR
Queue Stats
5W - 5L
1,488 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,444 SR
1,495 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,570 SR
1,496 MMR
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
AFYT27
Cu Chulainn
Bronze III
Level 68
God Stats
2W - 4L
1,553 SR
Queue Stats
271W - 278L
1,494 MMR
Solo
Raijin
Raijin
Gold III
Voltifina
Raijin
Gold III
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 379L
1,491 MMR
Solo
Khepri
Khepri
Silver II
itzzBearded
Khepri
Silver II
Level 127
God Stats
1W - 2L
1,530 SR
Queue Stats
23W - 23L
1,493 MMR
Solo
Hou Yi
Hou Yi
Bronze III
rodrigo4916
Hou Yi
Bronze III
Level 88
God Stats
2W - 1L
1,768 SR
Queue Stats
3W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 5
5,995
545
1,272
6,948
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 1 / 1
6,907
628
3,762
5,869
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
9 / 0 / 1
7,523
684
11,248
7,807
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
11
0 / 2 / 4
6,226
566
2,104
3,224
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
9
0 / 1 / 3
5,739
522
3,122
6,460
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaHe BoGebKumbhakarna

VS

Bans
CthulhuAo KuangFenrirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 2 / 1
5,020
456
2,582
7,255
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
AFYT27
Cu Chulainn
8
1 / 3 / 0
5,129
466
2,197
9,160
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
Voltifina
Raijin
10
1 / 3 / 1
5,780
525
2,216
4,987
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
7
0 / 1 / 0
4,847
441
1,839
5,240
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
10
1 / 3 / 0
5,406
491
3,629
7,115
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
5
3.5
L
Arachne
 
Arachne
1
2
1
0.75
L
Cu Chulainn
AFYT27
Cu Chulainn
1
3
0
0.33
W
1
1
1
1.5
W
9
0
1
9.5
W
Merlin
0
2
4
1
L
Raijin
Voltifina
Raijin
1
3
1
0.5
L
Khepri
0
1
0
0
L
Hou Yi
1
3
0
0.33
W
Rama
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
12,463
30,308
Taken
33,757
15,399
Mitigated
16,521
11,293
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,272
201
911
4,077
6,948
4,523
46
1,649
5,299
9,803
0
L
Arachne
 
Arachne
2,582
2,112
0
1,049
7,255
1,879
528
413
6,842
0
20,693
L
Cu Chulainn
AFYT27
Cu Chulainn
2,197
149
0
1,678
9,160
8,075
0
0
9,160
412
27,124
W
3,762
1,118
0
1,265
5,869
4,337
62
272
5,240
0
51,761
W
11,248
4,432
0
1,476
7,807
3,241
440
585
7,222
0
54,127
W
Merlin
2,104
52
0
53
3,224
1,096
204
1,444
1,780
40,922
0
L
Raijin
Voltifina
Raijin
2,216
423
0
500
4,987
1,505
0
1,523
3,464
42,772
0
L
Khepri
1,839
28
0
1,174
5,240
2,886
0
1,088
4,152
13,183
0
L
Hou Yi
3,629
2,471
0
1,916
7,115
2,176
560
352
6,763
0
31,969
W
Rama
3,122
2,178
0
3,511
6,460
2,202
823
517
5,943
0
37,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
26,182
340
Minions Killed
235
0
Camps Cleared
0
1,064,376
Distance Traveled
1,026,876
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,995
545
15
1
0
192,059
4
L
Arachne
5,020
456
30
3
0
270,017
4
L
Cu Chulainn
5,129
466
51
5
0
167,627
0
W
Odin
6,907
628
82
7
0
231,437
2
W
Da Ji
7,523
684
78
7
0
246,497
3
W
Merlin
6,226
566
94
9
0
203,653
2
L
Raijin
5,780
525
82
7
0
182,518
1
L
Khepri
4,847
441
15
1
0
196,486
0
L
Hou Yi
5,406
491
57
5
0
210,228
0
W
Rama
5,739
522
71
6
0
190,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role