Player Matchup

Surtr
Surtr
CamNxtDoor_
Surtr
Level 120
God Stats
9W - 13L
1,285 SR
Queue Stats
245W - 244L
1,562 Elo+
Party 1
Hel
Hel
SteviesJenny
Hel
Level 87
God Stats
23W - 24L
1,548 SR
Queue Stats
257W - 269L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xx_ihavecrabsXx
Ah Muzen Cab
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 217L
1,487 Elo+
Party 1
Team Averages
Level 97
1,444 SR
1,520 Elo+

VS

Team Averages
Level 101
1,698 SR
1,621 Elo+
Achilles
Achilles
ChrisRedfield03
Achilles
Level 115
God Stats
20W - 3L
1,717 SR
Queue Stats
56W - 42L
1,617 Elo+
Party 2
Aphrodite
Aphrodite
Imusih
Aphrodite
Level 119
God Stats
22W - 9L
1,599 SR
Queue Stats
52W - 39L
1,632 Elo+
Party 2
Artemis
Artemis
SleptInTurf
Artemis
Level 68
God Stats
5W - 3L
1,779 SR
Queue Stats
19W - 10L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,161
654
11,278
19,357
17,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
8,801
629
8,990
10,383
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Xx_ihavecrabsXx
Ah Muzen Cab
15
1 / 2 / 2
9,590
685
14,279
16,373
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 0 / 5
10,329
738
15,499
20,087
27,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Imusih
Aphrodite
17
3 / 1 / 5
10,228
731
13,018
13,358
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SleptInTurf
Artemis
15
2 / 2 / 6
9,864
705
12,799
9,661
4,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Achilles
4
0
5
6.5
W
Aphrodite
Imusih
Aphrodite
3
1
5
5.5
W
Artemis
SleptInTurf
Artemis
2
2
6
2.5
L
1
4
2
0.5
L
Ah Muzen Cab
Xx_ihavecrabsXx
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
41,316
46,113
Taken
43,106
28,550
Mitigated
39,161
16,211
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,278
3,412
130
5,859
19,357
17,182
0
7,037
12,320
3,578
30,770
W
Achilles
15,499
1,494
386
1,765
20,087
27,255
391
4,892
15,093
3,083
39,378
W
Aphrodite
Imusih
Aphrodite
13,018
109
9,174
8,620
13,358
7,672
867
3,377
9,980
63,367
2,103
W
Artemis
SleptInTurf
Artemis
12,799
5,291
0
1,141
9,661
4,234
1,668
2,421
7,210
0
46,541
L
8,990
355
3,465
3,547
10,383
4,026
38
2,429
7,954
20,651
0
L
Ah Muzen Cab
Xx_ihavecrabsXx
Ah Muzen Cab
14,279
4,475
0
3,210
16,373
7,342
0
4,436
11,937
0
55,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
30,421
154
Minions Killed
256
0
Camps Cleared
0
703,859
Distance Traveled
842,553
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,161
654
42
3
0
246,320
2
W
Achilles
10,329
738
55
4
0
307,760
0
W
Aphrodite
10,228
731
136
10
0
291,547
0
W
Artemis
9,864
705
65
5
0
243,246
0
L
Hel
8,801
629
24
2
0
193,569
7
L
Ah Muzen Cab
9,590
685
88
6
0
263,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role