Player Matchup

Xing Tian
Xing Tian
NotSoSlimShady79
Xing Tian
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RileyFergi
Cernunnos
Level 88
God Stats
2W - 1L
1,766 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Anubis
Anubis
shepherd746funny
Anubis
Level 68
God Stats
15W - 17L
1,425 SR
Queue Stats
94W - 103L
1,323 Elo+
Solo
Team Averages
Level 66
1,563 SR
1,419 Elo+

VS

Team Averages
Level 50
1,435 SR
1,241 Elo+
Cthulhu
Cthulhu
DAALME98
Cthulhu
Level 18
God Stats
8W - 15L
1,477 SR
Queue Stats
13W - 28L
1,210 Elo+
Party 1
Gilgamesh
Gilgamesh
MonsterBoss011
Gilgamesh
Level 26
God Stats
14W - 19L
1,327 SR
Queue Stats
16W - 26L
1,257 Elo+
Party 1
Janus
Janus
Sunburn13
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
2 / 0 / 9
9,034
821
5,422
11,576
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
RileyFergi
Cernunnos
14
7 / 3 / 4
9,050
823
14,397
14,693
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 0 / 7
8,409
764
11,527
8,534
5,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAALME98
Cthulhu
11
0 / 4 / 1
7,116
647
6,447
12,527
10,339
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
MonsterBoss011
Gilgamesh
11
1 / 4 / 1
7,251
659
6,253
11,553
7,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sunburn13
Janus
12
1 / 3 / 2
7,560
687
12,236
13,740
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DAALME98
Cthulhu
0
4
1
0.13
L
Gilgamesh
MonsterBoss011
Gilgamesh
1
4
1
0.38
W
Xing Tian
2
0
9
6.5
W
Cernunnos
RileyFergi
Cernunnos
7
3
4
3
L
Janus
Sunburn13
Janus
1
3
2
0.67
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
24,936
34,803
Taken
37,820
24,052
Mitigated
22,815
13,611
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DAALME98
Cthulhu
6,447
192
0
37
12,527
10,339
0
4,978
7,549
19,632
0
L
Gilgamesh
MonsterBoss011
Gilgamesh
6,253
2,030
0
1,054
11,553
7,390
0
6,350
5,203
0
21,806
W
Xing Tian
5,422
476
437
2,827
11,576
12,189
416
4,798
6,508
15,862
0
W
Cernunnos
RileyFergi
Cernunnos
14,397
9,086
0
6,115
14,693
6,838
1,723
8,174
6,135
0
49,939
L
Janus
Sunburn13
Janus
12,236
1,067
80
2,283
13,740
5,086
0
5,643
8,097
31,550
0
W
11,527
898
0
4,232
8,534
5,025
762
4,821
3,451
34,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,493
Gold Earned
21,927
125
Minions Killed
115
0
Camps Cleared
0
542,870
Distance Traveled
545,725
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,116
647
29
3
0
192,501
0
L
Gilgamesh
7,251
659
29
3
0
166,303
0
W
Xing Tian
9,034
821
13
1
0
202,925
0
W
Cernunnos
9,050
823
49
4
0
177,672
0
L
Janus
7,560
687
57
5
0
186,921
0
W
Anubis
8,409
764
63
6
0
162,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role