Player Matchup

Sun Wukong
Sun Wukong
BO_Zooka3x
Sun Wukong
Level 45
God Stats
4W - 1L
1,708 SR
Queue Stats
96W - 82L
1,613 Elo+
Solo
Izanami
Izanami
Digiman200
Izanami
Level 8
God Stats
1W - 1L
1,379 SR
Queue Stats
7W - 6L
1,093 Elo+
Party 1
Camazotz
Camazotz
IndiJestin
Camazotz
Level 52
God Stats
1W - 0L
1,491 SR
Queue Stats
10W - 21L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jaicub
Morgan Le Fay
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
46W - 44L
1,492 Elo+
Party 1
Serqet
Serqet
Thedude120
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,327 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,371 Elo+

VS

Team Averages
Level 60
1,527 SR
1,590 Elo+
Anubis
Anubis
Ferrnyy
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,665 Elo+
Party 2
Pele
Pele
VERTIFIED_Sniper
Pele
Level 28
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
VERTIFIED_Straps
Bellona
Level 18
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 3L
1,658 Elo+
Party 2
Ra
Ra
Zephnir
Ra
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
213W - 209L
1,562 Elo+
Party 3
Apollo
Apollo
wildw0lf90
Apollo
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
302W - 309L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BO_Zooka3x
Sun Wukong
16
7 / 0 / 8
8,712
871
13,621
9,152
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Digiman200
Izanami
14
2 / 0 / 5
7,484
748
2,340
5,874
2,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Camazotz
IndiJestin
Camazotz
14
3 / 1 / 7
7,711
771
4,616
9,040
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Jaicub
Morgan Le Fay
16
4 / 0 / 7
8,355
836
10,058
3,735
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Thedude120
Serqet
14
2 / 1 / 8
7,537
754
7,053
7,864
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ferrnyy
Anubis
12
1 / 4 / 1
6,799
680
5,863
5,862
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
6,560
656
5,090
10,334
3,970
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 2
6,238
624
2,906
9,357
8,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 1
7,193
719
4,171
7,629
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
wildw0lf90
Apollo
12
0 / 3 / 0
6,459
646
4,656
8,243
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BO_Zooka3x
Sun Wukong
7
0
8
11
W
Izanami
Digiman200
Izanami
2
0
5
4.5
L
Anubis
Ferrnyy
Anubis
1
4
1
0.38
W
Camazotz
IndiJestin
Camazotz
3
1
7
6.5
W
Morgan Le Fay
Jaicub
Morgan Le Fay
4
0
7
7.5
W
Serqet
Thedude120
Serqet
2
1
8
6
L
1
5
0
0.2
L
0
3
2
0.33
L
0
4
1
0.13
L
Apollo
wildw0lf90
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,688
Damage
22,686
35,665
Taken
41,425
22,059
Mitigated
20,633
9,886
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BO_Zooka3x
Sun Wukong
13,621
1,951
0
4,386
9,152
11,423
98
1,482
7,670
4,170
26,743
W
Izanami
Digiman200
Izanami
2,340
1,326
0
1,292
5,874
2,124
2,064
2,276
3,598
0
18,474
L
Anubis
Ferrnyy
Anubis
5,863
610
0
128
5,862
2,384
0
1,130
4,597
17,441
0
W
Camazotz
IndiJestin
Camazotz
4,616
1,070
0
3,931
9,040
3,432
630
2,642
6,398
0
17,441
W
Morgan Le Fay
Jaicub
Morgan Le Fay
10,058
930
0
61
3,735
1,568
577
808
2,927
39,408
624
W
Serqet
Thedude120
Serqet
7,053
209
0
216
7,864
3,512
220
2,826
5,038
0
19,064
L
5,090
632
0
1,065
10,334
3,970
0
2,196
7,616
0
16,060
L
2,906
410
0
947
9,357
8,267
108
3,730
5,354
0
5,740
L
4,171
365
235
745
7,629
2,657
0
2,111
4,863
27,255
0
L
Apollo
wildw0lf90
Apollo
4,656
2,846
231
1,339
8,243
3,355
0
3,191
4,572
0
18,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
33,249
201
Minions Killed
160
0
Camps Cleared
0
1,033,676
Distance Traveled
976,235
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,712
871
53
5
0
207,171
2
W
Izanami
7,484
748
39
4
0
175,704
0
L
Anubis
6,799
680
33
3
0
175,621
0
W
Camazotz
7,711
771
27
3
0
213,730
0
W
Morgan Le Fay
8,355
836
62
6
0
215,612
0
W
Serqet
7,537
754
20
2
0
221,459
0
L
Pele
6,560
656
23
2
0
197,476
0
L
Bellona
6,238
624
7
1
0
208,524
0
L
Ra
7,193
719
63
6
0
205,181
1
L
Apollo
6,459
646
34
3
0
189,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role