Player Matchup

Charybdis
Charybdis
Maey on Tabs
Charybdis
Level 61
God Stats
6W - 3L
1,500 SR
Queue Stats
67W - 65L
1,500 Elo+
Party 1
Hera
Hera
Toki on Tabs
Hera
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 165L
1,281 Elo+
Party 1
Kuzenbo
Kuzenbo
rigamarole001
Kuzenbo
Level 67
God Stats
8W - 9L
1,460 SR
Queue Stats
10W - 16L
1,248 Elo+
Solo
Team Averages
Level 71
1,487 SR
1,343 Elo+

VS

Team Averages
Level 73
1,416 SR
1,405 Elo+
Maui
Maui
D_C_N135
Maui
Level 86
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Surtr
Surtr
eGGErs1cLan
Surtr
Level 78
God Stats
14W - 18L
1,286 SR
Queue Stats
30W - 37L
1,510 Elo+
Solo
Freya
Freya
iDrinkSoap4672
Freya
Level 56
God Stats
1W - 3L
1,181 SR
Queue Stats
154W - 147L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Maey on Tabs
Charybdis
12
4 / 1 / 2
7,753
775
7,507
6,884
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 0 / 4
7,812
781
8,823
4,599
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
0 / 0 / 6
7,730
773
4,026
7,237
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 1
6,675
668
3,810
10,716
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 0
6,769
677
2,909
9,138
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 1
6,260
626
4,843
6,123
2,601
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
1
0.25
W
Charybdis
Maey on Tabs
Charybdis
4
1
2
5
W
2
0
4
4
L
1
3
0
0.33
L
0
1
1
0.5
W
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
11,562
18,720
Taken
25,977
11,806
Mitigated
18,584
6,982
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,810
1,103
192
1,157
10,716
10,483
0
5,056
5,660
9,560
0
W
Charybdis
Maey on Tabs
Charybdis
7,507
2,976
0
3,044
6,884
2,850
585
3,292
3,592
0
31,695
W
8,823
1,157
0
1,030
4,599
1,764
150
2,303
2,296
37,565
0
L
2,909
810
179
2,162
9,138
5,500
0
4,264
4,874
562
23,814
L
4,843
901
0
1,623
6,123
2,601
0
3,693
2,430
26,298
0
W
Kuzenbo
4,026
1,865
0
2,908
7,237
7,192
501
3,200
4,037
11,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
19,704
154
Minions Killed
87
0
Camps Cleared
0
561,273
Distance Traveled
537,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,675
668
9
1
0
181,426
0
W
Charybdis
7,753
775
62
6
0
155,671
0
W
Hera
7,812
781
70
7
0
203,927
2
L
Surtr
6,769
677
36
4
0
174,709
0
L
Freya
6,260
626
42
4
0
181,755
0
W
Kuzenbo
7,730
773
22
2
0
201,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role