Player Matchup

Cthulhu
Cthulhu
LeeZilla3216
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Hera
Hera
MadameMayhem
Hera
Level 65
God Stats
0W - 3L
1,487 SR
Queue Stats
20W - 31L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
NellsHusband
Cernunnos
Level 106
God Stats
1W - 2L
1,356 SR
Queue Stats
20W - 31L
1,313 Elo+
Party 1
Team Averages
Level 62
1,447 SR
1,295 Elo+

VS

Team Averages
Level 98
1,482 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
NaughtyDog09PS
Morgan Le Fay
Level 100
God Stats
11W - 10L
1,400 SR
Queue Stats
70W - 75L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
SovietLightning
Ao Kuang
Level 126
God Stats
11W - 10L
1,498 SR
Queue Stats
211W - 229L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
SullyMyName
Baron Samedi
Level 67
God Stats
23W - 30L
1,548 SR
Queue Stats
174W - 195L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeeZilla3216
Cthulhu
13
1 / 2 / 1
7,996
666
4,712
11,557
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 2
7,456
621
6,493
7,833
3,117
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
NellsHusband
Cernunnos
12
1 / 4 / 1
7,479
623
6,563
10,668
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NaughtyDog09PS
Morgan Le Fay
14
6 / 0 / 4
9,139
762
9,442
6,255
2,541
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
15
4 / 1 / 7
9,293
774
10,725
9,202
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SullyMyName
Baron Samedi
13
1 / 2 / 5
8,425
702
4,314
7,265
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LeeZilla3216
Cthulhu
1
2
1
0.75
L
1
5
2
0.4
W
Morgan Le Fay
NaughtyDog09PS
Morgan Le Fay
6
0
4
8
L
Cernunnos
NellsHusband
Cernunnos
1
4
1
0.38
W
Ao Kuang
4
1
7
7.5
W
Baron Samedi
SullyMyName
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,768
Damage
24,481
30,058
Taken
22,722
19,298
Mitigated
10,216
2,435
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LeeZilla3216
Cthulhu
4,712
232
0
932
11,557
11,884
0
9,582
1,947
11,740
0
L
6,493
2,131
0
0
7,833
3,117
21
6,492
1,316
26,632
0
W
Morgan Le Fay
NaughtyDog09PS
Morgan Le Fay
9,442
1,286
451
801
6,255
2,541
357
4,199
2,056
33,224
4,585
L
Cernunnos
NellsHusband
Cernunnos
6,563
2,262
0
1,503
10,668
4,297
0
7,062
3,552
0
34,440
W
Ao Kuang
10,725
3,522
0
4,255
9,202
4,594
583
2,093
7,109
39,078
0
W
Baron Samedi
SullyMyName
Baron Samedi
4,314
292
1,032
1,162
7,265
3,081
58
4,959
2,306
26,449
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
26,857
117
Minions Killed
153
0
Camps Cleared
0
650,882
Distance Traveled
693,451
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,996
666
18
2
0
232,717
0
L
Hera
7,456
621
37
3
0
208,544
0
W
Morgan Le Fay
9,139
762
44
4
0
230,655
0
L
Cernunnos
7,479
623
62
5
0
209,621
0
W
Ao Kuang
9,293
774
50
4
0
251,679
0
W
Baron Samedi
8,425
702
59
5
0
211,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role