Player Matchup

Hou Yi
Hou Yi
Zero023
Hou Yi
Level 118
God Stats
1W - 0L
1,698 SR
Queue Stats
82W - 80L
1,442 Elo+
Party 1
Anubis
Anubis
reyarturo1234
Anubis
Level 106
God Stats
16W - 5L
1,266 SR
Queue Stats
95W - 90L
1,357 Elo+
Party 1
Mercury
Mercury
sbastein
Mercury
Level 13
God Stats
4W - 1L
1,794 SR
Queue Stats
8W - 9L
1,382 Elo+
Party 1
Team Averages
Level 79
1,586 SR
1,394 Elo+

VS

Team Averages
Level 63
1,525 SR
1,479 Elo+
Tiamat
Tiamat
DPaulMac
Tiamat
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
239W - 227L
1,501 Elo+
Party 2
Freya
Freya
WiggidyMcWack
Freya
Level 50
God Stats
10W - 7L
1,574 SR
Queue Stats
295W - 284L
1,457 Elo+
Party 2
Mercury
Mercury
tjbot77
Mercury
Level 54
God Stats
4W - 1L
1,500 SR
Queue Stats
177W - 169L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Zero023
Hou Yi
19
7 / 7 / 6
13,580
849
20,972
19,199
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 8 / 4
13,701
856
13,654
15,824
8,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
sbastein
Mercury
15
1 / 7 / 6
10,749
672
2,528
15,330
6,090
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DPaulMac
Tiamat
19
5 / 4 / 14
12,674
792
16,061
13,923
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 5 / 8
12,704
794
17,016
14,831
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
tjbot77
Mercury
16
6 / 8 / 11
11,723
733
11,073
19,770
8,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
17
Kills
22
22
Deaths
17
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DPaulMac
Tiamat
5
4
14
3
L
11
5
8
3
W
Hou Yi
Zero023
Hou Yi
7
7
6
1.43
W
9
8
4
1.38
W
Mercury
sbastein
Mercury
1
7
6
0.57
L
Mercury
tjbot77
Mercury
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
44,150
50,353
Taken
48,524
22,602
Mitigated
24,860
7,113
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DPaulMac
Tiamat
16,061
489
132
4,125
13,923
9,373
276
4,120
9,803
43,111
2,813
L
17,016
4,994
470
4,011
14,831
7,231
516
4,500
10,331
41,160
0
W
Hou Yi
Zero023
Hou Yi
20,972
11,154
0
2,644
19,199
8,182
1,149
10,597
8,227
0
62,336
W
13,654
1,608
0
3,959
15,824
8,330
1,249
11,538
4,012
50,274
1,341
W
Mercury
sbastein
Mercury
2,528
2,094
0
510
15,330
6,090
760
8,796
6,310
0
20,178
L
Mercury
tjbot77
Mercury
11,073
5,556
318
1,916
19,770
8,256
495
4,768
15,002
0
42,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
37,101
186
Minions Killed
174
0
Camps Cleared
0
742,503
Distance Traveled
880,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,674
792
76
5
0
295,057
0
L
Freya
12,704
794
44
3
0
291,151
0
W
Hou Yi
13,580
849
69
4
0
248,566
2
W
Anubis
13,701
856
80
5
0
231,245
2
W
Mercury
10,749
672
37
2
0
262,692
0
L
Mercury
11,723
733
54
3
0
294,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role