Player Matchup

Bacchus
Bacchus
Djfonzzo
Bacchus
Level 144
God Stats
8W - 11L
1,715 SR
Queue Stats
589W - 604L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
Lepidemie
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 143L
1,394 Elo+
Party 1
Zeus
Zeus
OhHeCanHit
Zeus
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 112L
1,525 Elo+
Party 2
Shiva
Shiva
Zer0BlankVoid
Shiva
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo
Ganesha
Ganesha
wetwetmud
Ganesha
Level 137
God Stats
3W - 4L
1,343 SR
Queue Stats
181W - 174L
1,523 Elo+
Party 2
Team Averages
Level 102
1,512 SR
1,442 Elo+

VS

Team Averages
Level 98
1,444 SR
1,561 Elo+
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FRF Serpentine
Tsukuyomi
Level 67
God Stats
2W - 3L
1,715 SR
Queue Stats
206W - 195L
1,561 Elo+
Solo
Izanami
Izanami
Jupprex
Izanami
Level 123
God Stats
3W - 6L
1,500 SR
Queue Stats
207W - 226L
1,474 Elo+
Solo
Hades
Hades
RobotLover69
Hades
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
42W - 44L
1,728 Elo+
Solo
Baron Samedi
Baron Samedi
iKonicCaxe
Baron Samedi
Level 123
God Stats
0W - 3L
1,221 SR
Queue Stats
117W - 102L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Djfonzzo
Bacchus
16
4 / 2 / 18
10,191
784
7,836
14,479
21,830
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Lepidemie
Cernunnos
19
9 / 1 / 12
11,270
867
12,968
9,721
5,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 1 / 15
11,742
903
31,340
8,341
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 2 / 17
10,879
837
9,617
18,174
21,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
wetwetmud
Ganesha
16
0 / 3 / 25
10,595
815
8,397
16,206
19,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 5 / 7
9,677
744
7,674
12,140
5,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
FRF Serpentine
Tsukuyomi
13
0 / 9 / 7
7,613
586
8,822
16,481
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jupprex
Izanami
17
3 / 3 / 4
9,978
768
9,597
13,565
5,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 5
9,064
697
7,512
16,789
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
iKonicCaxe
Baron Samedi
15
2 / 6 / 2
8,675
667
13,815
13,621
7,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
30
Kills
9
9
Deaths
30
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
7
1.1
W
Bacchus
Djfonzzo
Bacchus
4
2
18
6.5
L
Tsukuyomi
FRF Serpentine
Tsukuyomi
0
9
7
0.39
L
Izanami
Jupprex
Izanami
3
3
4
1.67
W
Cernunnos
Lepidemie
Cernunnos
9
1
12
15
W
10
1
15
17.5
L
2
7
5
0.64
W
7
2
17
7.75
L
Baron Samedi
iKonicCaxe
Baron Samedi
2
6
2
0.5
W
Ganesha
wetwetmud
Ganesha
0
3
25
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,158
Damage
47,420
66,921
Taken
72,596
73,332
Mitigated
34,688
17,709
Healing
21,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,674
2,784
346
1,381
12,140
5,033
0
7,372
4,768
0
17,991
W
Bacchus
Djfonzzo
Bacchus
7,836
296
3,443
5,638
14,479
21,830
148
5,294
8,998
15,094
0
L
Tsukuyomi
FRF Serpentine
Tsukuyomi
8,822
1,708
413
2,270
16,481
8,115
0
10,015
6,466
0
15,082
L
Izanami
Jupprex
Izanami
9,597
6,276
716
4,286
13,565
5,962
0
8,524
5,041
0
29,775
W
Cernunnos
Lepidemie
Cernunnos
12,968
6,645
0
2,105
9,721
5,643
3,563
3,037
6,591
0
34,274
W
31,340
531
859
547
8,341
4,694
2,891
1,831
6,462
59,342
1,136
L
7,512
1,499
1,194
2,604
16,789
8,161
0
11,932
4,857
11,755
0
W
9,617
623
102
1,698
18,174
21,235
907
4,739
13,226
0
21,783
L
Baron Samedi
iKonicCaxe
Baron Samedi
13,815
277
4,641
3,479
13,621
7,417
0
8,825
4,796
27,085
1,560
W
Ganesha
wetwetmud
Ganesha
8,397
293
1,087
2,230
16,206
19,930
365
5,587
10,214
16,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
45,007
159
Minions Killed
120
0
Camps Cleared
0
1,284,853
Distance Traveled
1,096,279
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,677
744
23
2
0
222,053
0
W
Bacchus
10,191
784
21
2
0
262,026
0
L
Tsukuyomi
7,613
586
10
1
0
215,766
0
L
Izanami
9,978
768
41
3
0
222,199
0
W
Cernunnos
11,270
867
45
3
0
246,224
6
W
Zeus
11,742
903
71
5
0
244,677
0
L
Hades
9,064
697
20
2
0
210,174
0
W
Shiva
10,879
837
22
2
0
274,630
0
L
Baron Samedi
8,675
667
26
2
0
226,087
0
W
Ganesha
10,595
815
0
0
0
257,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role