Player Matchup

Ne Zha
Ne Zha
Ismael Lpz70
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,408 Elo+
Solo
Apollo
Apollo
OBNIC
Apollo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 264L
1,611 Elo+
Party 3
Bacchus
Bacchus
Robert Racing
Bacchus
Level 126
God Stats
21W - 11L
1,724 SR
Queue Stats
82W - 68L
1,669 Elo+
Party 3
Thoth
Thoth
SocialyDisabled
Thoth
Level 144
God Stats
2W - 3L
1,669 SR
Queue Stats
189W - 185L
1,602 Elo+
Party 3
Odin
Odin
Valkrie_Hildr
Odin
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 224L
1,700 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,598 Elo+

VS

Team Averages
Level 130
1,526 SR
1,527 Elo+
Cerberus
Cerberus
Diego9015
Cerberus
Level 47
God Stats
5W - 3L
1,467 SR
Queue Stats
101W - 98L
1,373 Elo+
Party 1
Anubis
Anubis
JrJacques
Anubis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 113L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
KonnerD
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,639 Elo+
Party 2
Loki
Loki
QuickFawn809672
Loki
Level 160
God Stats
3W - 1L
1,525 SR
Queue Stats
34W - 21L
1,605 Elo+
Party 2
Shiva
Shiva
TrueYunoGasai
Shiva
Level 149
God Stats
8W - 4L
1,637 SR
Queue Stats
72W - 45L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 4 / 1
5,501
500
4,194
9,290
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
OBNIC
Apollo
10
1 / 1 / 2
5,911
537
5,272
7,471
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
1 / 0 / 3
6,064
551
4,197
10,325
9,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 1
6,131
557
5,598
6,226
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
5,393
490
5,397
11,283
8,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diego9015
Cerberus
10
1 / 1 / 3
5,883
535
3,352
10,535
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
JrJacques
Anubis
12
6 / 1 / 4
7,131
648
9,879
7,428
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
KonnerD
Jing Wei
11
0 / 0 / 1
5,786
526
4,805
4,346
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,326
575
5,529
8,621
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,167
561
5,481
9,615
5,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
10
11
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Diego9015
Cerberus
1
1
3
2.5
L
Ne Zha
1
4
1
0.38
W
Anubis
JrJacques
Anubis
6
1
4
8
W
Jing Wei
KonnerD
Jing Wei
0
0
1
0.5
L
Apollo
OBNIC
Apollo
1
1
2
2
W
3
2
2
2
L
Bacchus
1
0
3
2.5
L
1
5
1
0.3
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
29,046
44,595
Taken
40,545
23,799
Mitigated
23,012
14,282
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Diego9015
Cerberus
3,352
296
0
4,442
10,535
8,657
0
4,801
5,734
14,832
0
L
Ne Zha
4,194
1,304
0
3,247
9,290
2,767
0
3,340
5,950
0
26,942
W
Anubis
JrJacques
Anubis
9,879
270
0
3,623
7,428
3,627
0
3,049
4,379
54,982
0
W
Jing Wei
KonnerD
Jing Wei
4,805
3,499
0
2,661
4,346
1,635
0
180
4,166
0
51,908
L
Apollo
OBNIC
Apollo
5,272
3,045
0
3,497
7,471
2,251
360
2,283
5,188
0
40,928
W
5,529
1,943
0
590
8,621
3,103
0
1,765
6,856
0
45,467
L
Bacchus
4,197
942
1,832
4,115
10,325
9,362
0
4,363
5,962
14,142
0
L
5,598
549
0
271
6,226
1,250
0
2,509
3,717
46,158
0
W
5,481
2,365
0
4,447
9,615
5,990
0
0
9,615
0
46,302
L
5,397
1,265
0
1,320
11,283
8,169
0
736
10,547
0
37,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
31,293
291
Minions Killed
374
0
Camps Cleared
0
1,037,993
Distance Traveled
1,083,526
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,883
535
34
3
0
221,349
0
L
Ne Zha
5,501
500
49
4
0
240,999
0
W
Anubis
7,131
648
99
9
0
199,769
0
W
Jing Wei
5,786
526
91
8
0
198,711
1
L
Apollo
5,911
537
71
6
0
195,369
0
W
Loki
6,326
575
69
6
0
245,630
0
L
Bacchus
6,064
551
11
1
0
211,242
0
L
Thoth
6,131
557
82
7
0
186,647
0
W
Shiva
6,167
561
81
7
0
218,067
0
L
Odin
5,393
490
78
7
0
203,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role