Player Matchup

Mercury
Mercury
Flipberet98583I
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
Stoinkydaddy
Zhong Kui
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
276W - 282L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Thesuckygamer
Sylvanus
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 56L
1,492 Elo+
Party 1
Charybdis
Charybdis
fishbreath
Charybdis
Level 149
God Stats
9W - 5L
1,500 SR
Queue Stats
511W - 488L
1,420 Elo+
Solo
Rama
Rama
hellberus
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,409 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,439 Elo+

VS

Team Averages
Level 119
1,517 SR
1,548 Elo+
Ganesha
Ganesha
 
Ganesha
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LexSierra
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,393 Elo+
Solo
Janus
Janus
LuCidDReAmS1160
Janus
Level 68
God Stats
4W - 10L
1,585 SR
Queue Stats
220W - 301L
1,522 Elo+
Solo
Terra
Terra
MiguelDorado
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,800 Elo+
Solo
Anubis
Anubis
PervyToadJiraiya
Anubis
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 75L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,386
699
4,334
6,791
2,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Stoinkydaddy
Zhong Kui
18
9 / 1 / 9
10,418
868
14,403
13,594
9,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Thesuckygamer
Sylvanus
16
0 / 1 / 16
9,726
811
4,047
11,305
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
fishbreath
Charybdis
14
2 / 4 / 11
8,852
738
13,520
11,266
4,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
18
10 / 1 / 8
10,644
887
14,054
8,399
3,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 7
8,899
742
9,579
14,130
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
LexSierra
Achilles
12
3 / 5 / 1
7,496
625
6,605
9,814
7,116
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 5 / 1
9,705
809
21,943
10,740
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 3
7,821
652
3,018
11,812
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,159
597
1,783
9,722
4,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
22
Kills
9
9
Deaths
22
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
7
0.88
W
1
2
10
3
L
Achilles
LexSierra
Achilles
3
5
1
0.7
L
6
5
1
1.3
L
0
3
3
0.5
L
0
5
1
0.1
W
Zhong Kui
Stoinkydaddy
Zhong Kui
9
1
9
13.5
W
Sylvanus
Thesuckygamer
Sylvanus
0
1
16
8
W
Charybdis
fishbreath
Charybdis
2
4
11
1.88
W
Rama
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,358
Damage
42,928
51,355
Taken
56,218
29,930
Mitigated
41,322
27,284
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,579
298
877
3,097
14,130
13,808
0
3,694
10,436
25,426
652
W
4,334
1,522
1,275
959
6,791
2,239
36
4,561
2,230
0
5,920
L
Achilles
LexSierra
Achilles
6,605
3,483
310
909
9,814
7,116
0
4,196
5,618
0
10,244
L
21,943
990
952
1,340
10,740
5,506
0
4,868
5,872
34,313
325
L
3,018
440
3,095
2,905
11,812
10,383
0
3,132
8,680
7,136
0
L
1,783
635
972
2,378
9,722
4,509
0
2,560
7,162
10,582
1,265
W
Zhong Kui
Stoinkydaddy
Zhong Kui
14,403
829
3,315
8,175
13,594
9,975
622
8,603
4,991
30,647
0
W
Sylvanus
Thesuckygamer
Sylvanus
4,047
1,200
3,725
4,379
11,305
10,196
517
7,014
4,291
10,069
0
W
Charybdis
fishbreath
Charybdis
13,520
4,781
706
3,115
11,266
4,281
665
8,007
3,259
0
28,687
W
Rama
14,054
8,799
966
669
8,399
3,239
2,716
7,153
1,246
0
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
41,080
132
Minions Killed
113
0
Camps Cleared
0
1,085,139
Distance Traveled
925,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,899
742
8
1
0
223,435
0
W
Mercury
8,386
699
6
1
0
234,346
0
L
Achilles
7,496
625
13
1
0
120,087
0
L
Janus
9,705
809
47
4
0
204,057
0
L
Terra
7,821
652
20
2
0
211,704
0
L
Anubis
7,159
597
25
2
0
165,754
0
W
Zhong Kui
10,418
868
39
3
0
253,252
0
W
Sylvanus
9,726
811
5
0
0
205,009
0
W
Charybdis
8,852
738
40
3
0
180,077
0
W
Rama
10,644
887
42
4
0
212,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role