Player Matchup

Cabrakan
Cabrakan
Khenjar
Cabrakan
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,291 Elo+
Party 3
Janus
Janus
Smonk29
Janus
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 87L
1,286 Elo+
Party 1
Aphrodite
Aphrodite
Stevanator
Aphrodite
Level 65
God Stats
18W - 8L
1,824 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 3
Sol
Sol
Yake7799
Sol
Level 76
God Stats
3W - 6L
1,305 SR
Queue Stats
385W - 356L
1,450 Elo+
Party 1
Thanatos
Thanatos
bigDbrodaa
Thanatos
Level 68
God Stats
2W - 7L
1,070 SR
Queue Stats
51W - 43L
1,203 Elo+
Party 3
Team Averages
Level 62
1,440 SR
1,346 Elo+

VS

Team Averages
Level 60
1,461 SR
1,393 Elo+
Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ACeMainy
Pele
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,289 Elo+
Solo
Cernunnos
Cernunnos
FedeOrTroll
Cernunnos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
SpeedOrTroll
Sylvanus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,428 Elo+
Party 2
Agni
Agni
ZoplaPoias
Agni
Level 69
God Stats
13W - 15L
1,304 SR
Queue Stats
204W - 176L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Khenjar
Cabrakan
12
2 / 5 / 2
7,732
515
7,037
13,529
9,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Smonk29
Janus
12
0 / 6 / 1
7,611
507
4,272
11,497
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Stevanator
Aphrodite
12
2 / 0 / 1
7,249
483
2,193
6,808
2,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 2
8,224
548
9,932
8,933
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
bigDbrodaa
Thanatos
13
3 / 4 / 2
8,237
549
5,964
14,065
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 0
6,642
443
2,261
5,564
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
13
4 / 3 / 3
8,184
546
7,982
13,256
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
FedeOrTroll
Cernunnos
12
0 / 1 / 0
7,209
481
3,486
7,319
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SpeedOrTroll
Sylvanus
15
4 / 4 / 4
9,356
624
11,004
13,920
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 3
9,858
657
13,006
7,785
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
16
16
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Pele
4
3
3
1.83
L
Cernunnos
FedeOrTroll
Cernunnos
0
1
0
0
W
Cabrakan
Khenjar
Cabrakan
2
5
2
0.6
W
Janus
Smonk29
Janus
0
6
1
0.08
L
Sylvanus
SpeedOrTroll
Sylvanus
4
4
4
1.5
W
Aphrodite
Stevanator
Aphrodite
2
0
1
2.5
W
3
1
2
4
L
8
3
3
3.17
W
Thanatos
bigDbrodaa
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
37,739
54,832
Taken
47,844
25,768
Mitigated
21,824
26,275
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,261
80
553
486
5,564
2,758
0
2,914
2,650
33,101
0
L
Pele
7,982
2,731
0
2,709
13,256
5,184
5
5,846
7,410
0
50,871
L
Cernunnos
FedeOrTroll
Cernunnos
3,486
1,093
0
4,323
7,319
3,025
0
3,432
3,887
0
49,625
W
Cabrakan
Khenjar
Cabrakan
7,037
1,884
0
2,714
13,529
9,191
0
8,268
5,261
33,510
0
W
Janus
Smonk29
Janus
4,272
192
0
1,900
11,497
4,146
1,025
8,150
3,307
52,183
0
L
Sylvanus
SpeedOrTroll
Sylvanus
11,004
3,642
125
6,398
13,920
7,820
270
7,051
6,869
56,122
14,087
W
Aphrodite
Stevanator
Aphrodite
2,193
655
3,395
4,284
6,808
2,557
342
2,036
4,538
34,070
0
W
9,932
3,403
0
4,126
8,933
3,668
621
1,039
7,710
57,257
6,493
L
13,006
365
126
1,837
7,785
3,037
0
3,795
3,990
74,102
552
W
Thanatos
bigDbrodaa
Thanatos
5,964
2,243
56
9,800
14,065
6,206
0
6,274
7,791
0
53,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
41,249
349
Minions Killed
409
0
Camps Cleared
0
1,475,413
Distance Traveled
1,404,279
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,642
443
60
4
0
267,665
0
L
Pele
8,184
546
58
4
0
350,014
0
L
Cernunnos
7,209
481
79
5
0
261,681
0
W
Cabrakan
7,732
515
51
3
0
285,056
4
W
Janus
7,611
507
79
5
0
220,978
0
L
Sylvanus
9,356
624
106
7
0
220,494
0
W
Aphrodite
7,249
483
52
3
0
317,901
0
W
Sol
8,224
548
96
6
0
305,907
0
L
Agni
9,858
657
106
7
0
304,425
2
W
Thanatos
8,237
549
71
5
0
345,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role