Player Matchup

Hun Batz
Hun Batz
HaHebrewHammer
Hun Batz
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 226L
1,013 Elo+
Solo
Achilles
Achilles
HotrodDadbod81
Achilles
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
Ragnar83
Ne Zha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,513 Elo+
Party 2
Mulan
Mulan
TheHolyKaron89
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 386L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
kizzrow
Tsukuyomi
Level 62
God Stats
1W - 2L
1,463 SR
Queue Stats
47W - 51L
1,456 Elo+
Solo
Team Averages
Level 83
1,493 SR
1,390 Elo+

VS

Team Averages
Level 87
1,547 SR
1,486 Elo+
Bakasura
Bakasura
AdeptKlD
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 1
Bellona
Bellona
GENERAL XV1
Bellona
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,390 Elo+
Party 1
Geb
Geb
Luissph
Geb
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Achilles
Achilles
Sincerely Chris
Achilles
Level 142
God Stats
3W - 0L
1,735 SR
Queue Stats
45W - 56L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
l BlankSixx l
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 7 / 3
6,895
690
4,455
11,564
4,665
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
1 / 3 / 5
7,237
724
6,118
8,473
5,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Ragnar83
Ne Zha
17
2 / 1 / 5
8,772
877
12,399
7,068
3,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 4 / 3
7,488
749
7,036
10,168
5,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
kizzrow
Tsukuyomi
12
1 / 6 / 5
6,847
685
11,757
11,956
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdeptKlD
Bakasura
15
1 / 0 / 14
7,817
782
4,086
9,635
11,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
GENERAL XV1
Bellona
15
3 / 1 / 13
8,216
822
7,184
9,124
11,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
11
1 / 5 / 8
7,062
706
3,643
9,150
8,061
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
5 / 2 / 13
8,722
872
13,513
13,636
10,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
l BlankSixx l
Sun Wukong
17
11 / 1 / 8
9,528
953
14,279
10,667
10,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
8
Kills
21
21
Deaths
9
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AdeptKlD
Bakasura
1
0
14
8
W
Bellona
GENERAL XV1
Bellona
3
1
13
9.5
L
Hun Batz
1
7
3
0.36
L
Achilles
1
3
5
1.17
W
Geb
1
5
8
1
L
Ne Zha
Ragnar83
Ne Zha
2
1
5
4.5
W
Achilles
5
2
13
5.75
L
3
4
3
1.13
L
Tsukuyomi
kizzrow
Tsukuyomi
1
6
5
0.58
W
Sun Wukong
l BlankSixx l
Sun Wukong
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
42,705
49,229
Taken
52,212
25,028
Mitigated
52,032
11,948
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AdeptKlD
Bakasura
4,086
2,440
1,816
3,226
9,635
11,002
770
0
9,635
0
5,550
W
Bellona
GENERAL XV1
Bellona
7,184
1,467
629
1,607
9,124
11,563
0
0
9,124
0
14,811
L
Hun Batz
4,455
535
299
1,480
11,564
4,665
0
602
10,432
0
11,295
L
Achilles
6,118
2,104
266
1,063
8,473
5,740
174
427
7,710
0
11,948
W
Geb
3,643
530
0
0
9,150
8,061
0
0
9,150
8,320
0
L
Ne Zha
Ragnar83
Ne Zha
12,399
1,131
848
1,752
7,068
3,834
0
657
6,386
0
36,847
W
Achilles
13,513
2,850
2,652
5,361
13,636
10,593
268
0
13,636
0
25,960
L
7,036
1,720
1,188
2,884
10,168
5,458
0
1,295
8,873
0
12,312
L
Tsukuyomi
kizzrow
Tsukuyomi
11,757
1,680
631
1,537
11,956
5,331
0
662
11,248
0
17,947
W
Sun Wukong
l BlankSixx l
Sun Wukong
14,279
2,003
2,126
2,500
10,667
10,813
450
0
10,667
0
24,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
41,345
105
Minions Killed
102
0
Camps Cleared
0
936,835
Distance Traveled
942,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,817
782
22
2
0
213,166
0
W
Bellona
8,216
822
26
3
0
195,435
0
L
Hun Batz
6,895
690
11
1
0
161,039
0
L
Achilles
7,237
724
13
1
0
185,192
0
W
Geb
7,062
706
19
2
0
145,353
0
L
Ne Zha
8,772
877
47
5
0
233,047
0
W
Achilles
8,722
872
19
2
0
196,874
0
L
Mulan
7,488
749
20
2
0
187,094
0
L
Tsukuyomi
6,847
685
14
1
0
170,463
0
W
Sun Wukong
9,528
953
16
2
0
191,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role