Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
NFRCHX
Merlin
Level 47
God Stats
4W - 2L
1,489 SR
Queue Stats
48W - 43L
1,484 Elo+
Party 3
Cabrakan
Cabrakan
TahmDotCom
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,161 Elo+
Party 1
Surtr
Surtr
inertiasc
Surtr
Level 107
God Stats
5W - 6L
1,381 SR
Queue Stats
65W - 71L
1,369 Elo+
Party 1
Ao Kuang
Ao Kuang
pooperman123280
Ao Kuang
Level 107
God Stats
8W - 6L
1,709 SR
Queue Stats
100W - 98L
1,371 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,377 Elo+

VS

Team Averages
Level 60
1,527 SR
1,399 Elo+
Camazotz
Camazotz
 
Camazotz
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
LPL32
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,542 Elo+
Solo
Cernunnos
Cernunnos
ToxicMove
Cernunnos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,324 Elo+
Party 2
Kumbhakarna
Kumbhakarna
godkiller2207
Kumbhakarna
Level 10
God Stats
3W - 6L
1,353 SR
Queue Stats
13W - 19L
1,152 Elo+
Party 2
Chaac
Chaac
hard001
Chaac
Level 45
God Stats
2W - 4L
1,784 SR
Queue Stats
24W - 22L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
6 / 0 / 6
8,410
561
14,495
12,059
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NFRCHX
Merlin
12
1 / 2 / 4
7,271
485
4,395
9,415
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
TahmDotCom
Cabrakan
11
0 / 0 / 7
7,472
498
5,261
11,107
12,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
inertiasc
Surtr
13
7 / 0 / 5
8,233
549
7,780
13,963
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
16
4 / 1 / 0
9,357
624
10,259
15,250
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 3 / 1
6,873
458
5,633
15,833
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Raijin
LPL32
Raijin
11
1 / 4 / 0
6,746
450
10,985
10,396
3,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
ToxicMove
Cernunnos
12
1 / 3 / 0
7,176
478
10,784
15,057
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
godkiller2207
Kumbhakarna
11
0 / 4 / 1
7,053
470
1,337
13,396
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
hard001
Chaac
13
1 / 4 / 0
7,584
506
7,360
12,905
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
3
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
0
6
9
L
Camazotz
 
Camazotz
0
3
1
0.17
L
Raijin
LPL32
Raijin
1
4
0
0.25
W
Merlin
NFRCHX
Merlin
1
2
4
1.5
W
Cabrakan
TahmDotCom
Cabrakan
0
0
7
3.5
L
Cernunnos
ToxicMove
Cernunnos
1
3
0
0.33
L
Kumbhakarna
godkiller2207
Kumbhakarna
0
4
1
0.13
L
Chaac
hard001
Chaac
1
4
0
0.25
W
Surtr
inertiasc
Surtr
7
0
5
9.5
W
Ao Kuang
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,190
Damage
36,099
61,794
Taken
67,587
35,113
Mitigated
39,044
27,852
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,495
8,636
0
6,157
12,059
4,793
809
2,452
9,607
0
56,105
L
Camazotz
 
Camazotz
5,633
660
0
4,589
15,833
5,668
0
2,774
13,059
0
53,805
L
Raijin
LPL32
Raijin
10,985
1,737
0
500
10,396
3,948
0
3,052
7,344
51,175
604
W
Merlin
NFRCHX
Merlin
4,395
234
0
2,437
9,415
3,812
0
5,886
3,529
49,591
221
W
Cabrakan
TahmDotCom
Cabrakan
5,261
1,206
0
3,388
11,107
12,140
0
762
10,345
18,151
0
L
Cernunnos
ToxicMove
Cernunnos
10,784
4,650
0
5,270
15,057
6,039
841
2,220
12,837
0
63,922
L
Kumbhakarna
godkiller2207
Kumbhakarna
1,337
225
0
1,441
13,396
11,571
198
4,206
9,190
12,756
0
L
Chaac
hard001
Chaac
7,360
999
0
3,419
12,905
11,818
0
7,934
4,971
2,332
49,994
W
Surtr
inertiasc
Surtr
7,780
3,776
0
4,367
13,963
7,293
99
2,275
11,688
850
50,818
W
Ao Kuang
10,259
2,981
0
11,503
15,250
7,075
30
2,543
12,707
83,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
35,432
388
Minions Killed
366
0
Camps Cleared
0
1,514,206
Distance Traveled
1,424,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,410
561
82
5
0
322,396
0
L
Camazotz
6,873
458
80
5
0
294,947
0
L
Raijin
6,746
450
87
6
0
244,566
0
W
Merlin
7,271
485
77
5
0
278,364
0
W
Cabrakan
7,472
498
26
2
0
277,486
0
L
Cernunnos
7,176
478
88
6
0
272,584
0
L
Kumbhakarna
7,053
470
17
1
0
321,044
0
L
Chaac
7,584
506
94
6
0
291,160
0
W
Surtr
8,233
549
73
5
0
339,115
0
W
Ao Kuang
9,357
624
130
9
0
296,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role