Player Matchup

King Arthur
King Arthur
Bronze III
Subsidized_Loans
King Arthur
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,386 MMR
Party 2
Khepri
Khepri
Bronze III
The3BlackNapkins
Khepri
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,386 MMR
Party 2
Baba Yaga
Baba Yaga
Bronze III
TheTybizz
Baba Yaga
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,445 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,500 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 162
1,498 SR
1,419 MMR
Achilles
Achilles
Silver IV
Fr3ck1ly
Achilles
Silver IV
Level 175
God Stats
10W - 12L
1,500 SR
Queue Stats
271W - 287L
1,368 MMR
Party 1
Hera
Hera
Silver III
Madness3123
Hera
Silver III
Level 153
God Stats
19W - 14L
1,479 SR
Queue Stats
264W - 277L
1,493 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Łegeήd
Ne Zha
Gold III
Level 158
God Stats
5W - 6L
1,515 SR
Queue Stats
367W - 421L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Subsidized_Loans
King Arthur
12
3 / 3 / 3
7,271
808
4,375
10,527
6,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 2 / 5
7,200
800
2,435
9,284
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
TheTybizz
Baba Yaga
12
2 / 4 / 3
7,178
798
5,743
8,848
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusAo KuangBellonaMauiAphrodite

VS

Bans
Baron SamediShivaMedusaHerculesTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fr3ck1ly
Achilles
12
1 / 2 / 7
7,040
782
7,347
11,172
8,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 2 / 4
8,298
922
6,771
4,195
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Łegeήd
Ne Zha
13
3 / 2 / 6
7,930
881
10,315
7,285
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
9
9
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fr3ck1ly
Achilles
1
2
7
2.25
W
5
2
4
3.5
L
King Arthur
Subsidized_Loans
King Arthur
3
3
3
1.5
L
1
2
5
1.75
L
Baba Yaga
TheTybizz
Baba Yaga
2
4
3
0.88
W
Ne Zha
Łegeήd
Ne Zha
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,553
Damage
24,433
28,659
Taken
22,652
18,337
Mitigated
14,021
5,194
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fr3ck1ly
Achilles
7,347
1,629
0
2,256
11,172
8,792
740
4,392
6,780
0
21,598
W
6,771
1,620
0
1,128
4,195
1,716
498
1,127
3,068
33,116
1,299
L
King Arthur
Subsidized_Loans
King Arthur
4,375
1,023
0
1,345
10,527
6,880
564
2,805
7,722
0
12,628
L
2,435
673
523
1,939
9,284
8,066
0
2,145
7,139
10,488
0
L
Baba Yaga
TheTybizz
Baba Yaga
5,743
697
0
1,387
8,848
3,391
770
1,556
7,292
29,107
0
W
Ne Zha
Łegeήd
Ne Zha
10,315
3,112
0
2,568
7,285
3,513
344
2,694
4,591
0
33,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,649
Gold Earned
23,268
84
Minions Killed
127
0
Camps Cleared
0
496,980
Distance Traveled
534,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,040
782
25
3
0
179,425
0
W
Hera
8,298
922
68
8
0
181,370
2
L
King Arthur
7,271
808
20
2
0
169,891
2
L
Khepri
7,200
800
15
2
0
165,069
2
L
Baba Yaga
7,178
798
49
5
0
162,020
0
W
Ne Zha
7,930
881
34
4
0
173,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role