Player Matchup

Ah Puch
Ah Puch
D0ubleOG99
Ah Puch
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 83L
1,345 Elo+
Party 2
Surtr
Surtr
Loborichi01020
Surtr
Level 126
God Stats
9W - 7L
1,649 SR
Queue Stats
118W - 114L
1,570 Elo+
Party 3
Maui
Maui
SnoopiesTtoe401
Maui
Level 88
God Stats
2W - 1L
1,301 SR
Queue Stats
17W - 20L
1,362 Elo+
Party 3
Discordia
Discordia
WarL0ckCat
Discordia
Level 47
God Stats
5W - 2L
1,532 SR
Queue Stats
52W - 36L
1,502 Elo+
Party 2
Medusa
Medusa
valpireas117
Medusa
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 139L
1,542 Elo+
Party 3
Team Averages
Level 93
1,496 SR
1,464 Elo+

VS

Team Averages
Level 115
1,560 SR
1,501 Elo+
Thor
Thor
PurpEldo91
Thor
Level 123
God Stats
2W - 6L
1,214 SR
Queue Stats
370W - 364L
1,546 Elo+
Solo
Ra
Ra
RasPocketPuss
Ra
Level 97
God Stats
12W - 16L
1,464 SR
Queue Stats
88W - 74L
1,542 Elo+
Solo
Ishtar
Ishtar
Thriillaa
Ishtar
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,371 Elo+
Solo
Ganesha
Ganesha
iceuhkmennoff
Ganesha
Level 124
God Stats
2W - 2L
1,788 SR
Queue Stats
158W - 170L
1,533 Elo+
Party 1
Tyr
Tyr
o BumpyTooth o
Tyr
Level 145
God Stats
12W - 5L
1,836 SR
Queue Stats
195W - 200L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D0ubleOG99
Ah Puch
13
3 / 0 / 3
7,628
587
7,434
7,135
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 0
6,882
529
9,121
13,512
11,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 3
6,994
538
2,069
8,154
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
WarL0ckCat
Discordia
12
1 / 2 / 0
6,450
496
2,793
5,082
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
3 / 1 / 2
7,456
574
9,025
9,136
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,789
522
4,283
9,292
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
7,335
564
2,947
4,656
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Thriillaa
Ishtar
10
2 / 4 / 0
6,126
471
6,712
9,991
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
9
0 / 4 / 4
6,069
467
3,138
10,668
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,845
527
6,928
16,664
15,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
4
4
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
D0ubleOG99
Ah Puch
3
0
3
4.5
W
0
0
0
0
L
1
0
0
1
L
1
1
1
1.5
W
2
1
3
3.5
L
Ishtar
Thriillaa
Ishtar
2
4
0
0.5
W
Discordia
WarL0ckCat
Discordia
1
2
0
0.5
L
Ganesha
0
4
4
0.5
L
0
0
0
0
W
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
24,008
43,019
Taken
51,271
26,578
Mitigated
33,212
18,743
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
D0ubleOG99
Ah Puch
7,434
915
0
5,820
7,135
2,947
0
1,021
6,114
71,159
435
W
9,121
3,881
0
4,099
13,512
11,223
0
495
13,017
423
59,816
L
4,283
1,138
0
939
9,292
3,703
0
1,458
7,834
0
58,580
L
2,947
617
180
2,075
4,656
1,950
0
3,140
1,516
59,090
0
W
2,069
520
29
2,487
8,154
7,175
0
1,541
6,613
18,124
0
L
Ishtar
Thriillaa
Ishtar
6,712
3,731
0
3,666
9,991
4,051
0
2,225
7,766
0
33,692
W
Discordia
WarL0ckCat
Discordia
2,793
59
0
860
5,082
1,620
0
2,081
3,001
43,780
0
L
Ganesha
3,138
208
396
2,051
10,668
7,652
0
5,473
5,195
18,276
0
L
6,928
1,458
0
9,108
16,664
15,856
0
292
16,372
0
57,412
W
Medusa
9,025
4,294
0
5,448
9,136
3,613
468
947
8,189
0
63,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
33,164
396
Minions Killed
406
0
Camps Cleared
0
1,338,993
Distance Traveled
1,342,274
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,628
587
112
9
0
286,472
0
W
Surtr
6,882
529
93
7
0
263,213
3
L
Thor
6,789
522
100
8
0
292,280
0
L
Ra
7,335
564
115
9
0
275,713
8
W
Maui
6,994
538
23
2
0
253,417
0
L
Ishtar
6,126
471
66
5
0
239,267
0
W
Discordia
6,450
496
87
7
0
270,467
4
L
Ganesha
6,069
467
8
1
0
271,052
4
L
Tyr
6,845
527
117
9
0
263,962
4
W
Medusa
7,456
574
81
6
0
265,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role