Player Matchup

Surtr
Surtr
 
Surtr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FettyHippo
Ymir
Level 13
God Stats
10W - 14L
1,514 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 3
Izanami
Izanami
JThao-13
Izanami
Level 61
God Stats
16W - 8L
1,480 SR
Queue Stats
149W - 107L
1,523 Elo+
Party 1
Pele
Pele
Trilogy2k
Pele
Level 103
God Stats
2W - 1L
1,541 SR
Queue Stats
57W - 52L
1,374 Elo+
Party 3
Agni
Agni
iLikeBeefin
Agni
Level 69
God Stats
3W - 1L
1,743 SR
Queue Stats
398W - 327L
1,642 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,493 Elo+

VS

Team Averages
Level 51
1,532 SR
1,468 Elo+
Izanami
Izanami
GrimReaper47100
Izanami
Level 63
God Stats
0W - 1L
1,623 SR
Queue Stats
238W - 216L
1,548 Elo+
Solo
Artio
Artio
RogueTiger19
Artio
Level 44
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
SoldierlyOyster
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,424 Elo+
Party 2
Ishtar
Ishtar
Toasty Rub
Ishtar
Level 37
God Stats
5W - 5L
1,746 SR
Queue Stats
65W - 75L
1,451 Elo+
Party 2
Janus
Janus
ToastyTub
Janus
Level 77
God Stats
122W - 107L
1,452 SR
Queue Stats
237W - 223L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
7 / 0 / 8
8,106
811
11,414
12,296
13,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 9
7,254
725
3,878
10,898
9,780
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
JThao-13
Izanami
14
3 / 0 / 10
7,527
753
7,476
6,785
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
14
5 / 1 / 9
8,335
834
11,076
10,197
7,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 12
8,142
814
14,746
6,449
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,202
720
5,742
7,676
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 1
6,640
664
4,807
14,565
11,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SoldierlyOyster
Gilgamesh
11
0 / 9 / 2
6,251
625
3,883
16,637
8,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Toasty Rub
Ishtar
12
0 / 3 / 3
6,555
656
6,203
10,177
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
ToastyTub
Janus
13
1 / 4 / 0
7,218
722
8,714
9,565
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
22
Kills
3
4
Deaths
22
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
0
8
11
W
3
1
9
7.5
L
1
0
2
2
W
Izanami
JThao-13
Izanami
3
0
10
8
L
1
6
1
0.25
L
Gilgamesh
SoldierlyOyster
Gilgamesh
0
9
2
0.11
L
Ishtar
Toasty Rub
Ishtar
0
3
3
0.5
L
Janus
ToastyTub
Janus
1
4
0
0.25
W
Pele
5
1
9
9.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
29,349
46,625
Taken
58,620
36,529
Mitigated
31,314
10,473
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,414
2,314
0
5,046
12,296
13,004
1,025
2,351
9,945
286
27,341
W
3,878
553
0
0
10,898
9,780
120
4,483
6,415
5,594
0
L
5,742
2,809
0
1,898
7,676
3,140
19
3,457
4,219
0
25,705
W
Izanami
JThao-13
Izanami
7,476
4,974
0
1,569
6,785
3,005
806
3,626
3,159
0
26,404
L
4,807
354
712
2,182
14,565
11,363
0
4,759
8,876
8,715
0
L
Gilgamesh
SoldierlyOyster
Gilgamesh
3,883
678
232
1,720
16,637
8,606
14
5,914
10,497
0
9,952
L
Ishtar
Toasty Rub
Ishtar
6,203
2,810
0
2,198
10,177
4,275
0
3,234
6,719
0
16,316
L
Janus
ToastyTub
Janus
8,714
94
0
1,864
9,565
3,930
0
3,199
6,161
26,998
0
W
Pele
11,076
1,378
0
2,087
10,197
7,950
851
2,296
7,901
2,567
29,102
W
14,746
1,470
75
1,696
6,449
2,790
1,014
765
5,684
29,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
33,866
169
Minions Killed
146
0
Camps Cleared
0
1,039,513
Distance Traveled
946,782
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,106
811
36
4
0
219,888
0
W
Ymir
7,254
725
7
1
0
197,115
0
L
Izanami
7,202
720
48
5
0
191,245
0
W
Izanami
7,527
753
40
4
0
190,431
0
L
Artio
6,640
664
10
1
0
195,020
0
L
Gilgamesh
6,251
625
8
1
0
173,320
0
L
Ishtar
6,555
656
31
3
0
192,711
0
L
Janus
7,218
722
49
5
0
194,486
3
W
Pele
8,335
834
41
4
0
219,455
0
W
Agni
8,142
814
45
5
0
212,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role