Player Matchup

Sun Wukong
Sun Wukong
Gold IV
ANDERSON1999
Sun Wukong
Gold IV
Level 145
God Stats
19W - 23L
1,553 SR
Queue Stats
359W - 362L
1,486 MMR
Party 1
Horus
Horus
Gold I
Dladarll
Horus
Gold I
Level 148
God Stats
49W - 37L
1,733 SR
Queue Stats
346W - 331L
1,673 MMR
Party 2
Hou Yi
Hou Yi
Gold II
RoamerAlert
Hou Yi
Gold II
Level 109
God Stats
2W - 0L
1,776 SR
Queue Stats
126W - 129L
1,566 MMR
Solo
Serqet
Serqet
Gold III
Xtensionzzz
Serqet
Gold III
Level 148
God Stats
3W - 2L
1,621 SR
Queue Stats
35W - 38L
1,472 MMR
Party 2
Merlin
Merlin
Gold II
schraaader
Merlin
Gold II
Level 86
God Stats
18W - 10L
1,640 SR
Queue Stats
143W - 147L
1,656 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,665 SR
1,571 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,501 SR
1,571 MMR
Ao Kuang
Ao Kuang
Bronze III
BlockMan333
Ao Kuang
Bronze III
Level 121
God Stats
0W - 1L
1,285 SR
Queue Stats
43W - 38L
1,600 MMR
Party 3
Xbalanque
Xbalanque
Gold III
Dash SK
Xbalanque
Gold III
Level 146
God Stats
10W - 8L
1,761 SR
Queue Stats
34W - 32L
1,575 MMR
Solo
Poseidon
Poseidon
Silver I
FumetsuTA
Poseidon
Silver I
Level 139
God Stats
8W - 7L
1,500 SR
Queue Stats
99W - 102L
1,571 MMR
Solo
Hercules
Hercules
Bronze III
calandrino711
Hercules
Bronze III
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 63L
1,531 MMR
Party 3
Pele
Pele
Silver I
imswagz24
Pele
Silver I
Level 115
God Stats
8W - 15L
1,460 SR
Queue Stats
55W - 54L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANDERSON1999
Sun Wukong
16
2 / 0 / 6
10,146
676
12,807
14,820
12,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
Dladarll
Horus
11
1 / 4 / 6
8,201
547
3,545
17,367
11,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
14
3 / 1 / 5
9,510
634
7,749
11,127
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
16
9 / 0 / 2
10,238
683
9,065
12,698
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
schraaader
Merlin
14
1 / 1 / 3
8,954
597
10,270
5,611
2,323
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FenrirThanatosAwilix

VS

Bans
He BoFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlockMan333
Ao Kuang
11
0 / 5 / 0
6,629
442
5,184
15,856
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Dash SK
Xbalanque
12
0 / 4 / 3
7,012
467
6,746
11,392
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
FumetsuTA
Poseidon
14
3 / 2 / 2
8,160
544
7,183
8,569
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
calandrino711
Hercules
10
0 / 3 / 4
6,484
432
6,267
13,495
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
13
3 / 2 / 1
7,866
524
5,949
13,032
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
6
6
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANDERSON1999
Sun Wukong
2
0
6
5
L
Ao Kuang
BlockMan333
Ao Kuang
0
5
0
0
L
Xbalanque
Dash SK
Xbalanque
0
4
3
0.38
W
Horus
Dladarll
Horus
1
4
6
1
L
Poseidon
FumetsuTA
Poseidon
3
2
2
2
W
Hou Yi
3
1
5
5.5
W
Serqet
9
0
2
10
L
Hercules
calandrino711
Hercules
0
3
4
0.67
L
Pele
3
2
1
1.75
W
Merlin
schraaader
Merlin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,436
Damage
31,329
61,623
Taken
62,344
37,360
Mitigated
31,455
21,828
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANDERSON1999
Sun Wukong
12,807
2,004
0
6,808
14,820
12,297
242
4,538
10,282
0
90,372
L
Ao Kuang
BlockMan333
Ao Kuang
5,184
688
0
7,292
15,856
7,510
0
821
14,928
51,022
0
L
Xbalanque
Dash SK
Xbalanque
6,746
3,037
0
2,760
11,392
4,007
0
928
10,464
0
57,607
W
Horus
Dladarll
Horus
3,545
1,632
3,236
4,914
17,367
11,772
41
3,888
13,479
0
11,970
L
Poseidon
FumetsuTA
Poseidon
7,183
1,061
115
1,555
8,569
3,335
200
3,433
5,048
75,094
0
W
Hou Yi
7,749
5,092
0
5,694
11,127
4,466
2,530
822
10,305
0
66,722
W
Serqet
9,065
1,533
0
500
12,698
6,502
0
1,741
10,957
0
81,777
L
Hercules
calandrino711
Hercules
6,267
2,608
208
4,089
13,495
11,516
0
3,304
10,023
0
22,850
L
Pele
5,949
975
0
1,759
13,032
5,087
0
1,784
11,002
0
64,096
W
Merlin
schraaader
Merlin
10,270
415
203
473
5,611
2,323
918
1,898
3,713
76,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
36,151
496
Minions Killed
432
0
Camps Cleared
0
1,599,582
Distance Traveled
1,564,697
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,146
676
137
9
0
329,324
4
L
Ao Kuang
6,629
442
100
7
0
286,390
0
L
Xbalanque
7,012
467
81
5
0
274,915
0
W
Horus
8,201
547
7
0
0
312,806
6
L
Poseidon
8,160
544
136
9
0
290,037
5
W
Hou Yi
9,510
634
114
8
0
277,045
0
W
Serqet
10,238
683
107
7
0
386,452
0
L
Hercules
6,484
432
17
1
0
332,867
3
L
Pele
7,866
524
98
7
0
380,488
2
W
Merlin
8,954
597
131
9
0
293,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role