Player Matchup

Janus
Janus
Plxtinum
Janus
Level 129
God Stats
3W - 3L
1,292 SR
Queue Stats
357W - 350L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
PupBKA
Kuzenbo
Level 125
God Stats
3W - 1L
1,823 SR
Queue Stats
78W - 82L
1,483 Elo+
Solo
Danzaburou
Danzaburou
donbapalot
Danzaburou
Level 27
God Stats
2W - 4L
1,348 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 1
Awilix
Awilix
iSnapt
Awilix
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
27W - 35L
1,435 Elo+
Party 1
Surtr
Surtr
jbombzy1
Surtr
Level 125
God Stats
13W - 9L
1,636 SR
Queue Stats
297W - 258L
1,556 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,479 Elo+

VS

Team Averages
Level 134
1,705 SR
1,530 Elo+
Cliodhna
Cliodhna
Dagoodboi621_uwu
Cliodhna
Level 148
God Stats
2W - 2L
1,735 SR
Queue Stats
237W - 213L
1,496 Elo+
Solo
Ishtar
Ishtar
Enxgmah
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,536 Elo+
Party 2
Surtr
Surtr
Varghulf_
Surtr
Level 152
God Stats
8W - 5L
1,744 SR
Queue Stats
195W - 184L
1,507 Elo+
Party 2
Ymir
Ymir
Xx_ButterSoap_PR
Ymir
Level 118
God Stats
1W - 1L
1,840 SR
Queue Stats
58W - 62L
1,562 Elo+
Party 2
Vulcan
Vulcan
desecho_opcional
Vulcan
Level 129
God Stats
11W - 16L
1,704 SR
Queue Stats
599W - 556L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Plxtinum
Janus
15
4 / 1 / 1
8,643
576
6,798
5,769
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PupBKA
Kuzenbo
11
1 / 1 / 3
7,041
469
3,354
9,929
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
donbapalot
Danzaburou
14
2 / 2 / 2
8,554
570
9,657
9,379
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
iSnapt
Awilix
14
3 / 3 / 5
8,458
564
7,680
12,407
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
jbombzy1
Surtr
15
2 / 1 / 1
8,809
587
10,607
15,208
9,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,709
514
6,268
8,995
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Enxgmah
Ishtar
12
2 / 4 / 0
7,555
504
5,163
13,071
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Varghulf_
Surtr
10
0 / 1 / 2
6,607
440
4,078
11,620
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 0
7,661
511
5,416
15,754
12,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 3
7,563
504
3,700
8,549
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
8
8
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
Ishtar
Enxgmah
Ishtar
2
4
0
0.5
W
Janus
Plxtinum
Janus
4
1
1
4.5
W
Kuzenbo
PupBKA
Kuzenbo
1
1
3
2.5
L
Surtr
Varghulf_
Surtr
0
1
2
1
L
2
3
0
0.67
L
1
4
3
0.63
W
Danzaburou
donbapalot
Danzaburou
2
2
2
1.5
W
Awilix
iSnapt
Awilix
3
3
5
1.83
W
Surtr
jbombzy1
Surtr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,096
Damage
24,625
52,692
Taken
57,989
30,668
Mitigated
34,518
17,673
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,268
770
0
5,209
8,995
3,277
0
1,213
7,782
0
53,923
L
Ishtar
Enxgmah
Ishtar
5,163
3,696
0
4,314
13,071
5,773
204
1,114
11,957
0
57,636
W
Janus
Plxtinum
Janus
6,798
487
0
1,415
5,769
2,173
615
1,499
4,267
71,536
0
W
Kuzenbo
PupBKA
Kuzenbo
3,354
1,657
0
2,155
9,929
9,907
116
548
9,372
18,438
0
L
Surtr
Varghulf_
Surtr
4,078
1,060
0
3,977
11,620
9,968
0
3,436
8,184
150
24,918
L
5,416
860
0
4,826
15,754
12,302
0
1,023
14,731
59,908
0
L
3,700
1,619
0
500
8,549
3,198
0
3,734
4,815
57,321
0
W
Danzaburou
donbapalot
Danzaburou
9,657
3,940
0
5,952
9,379
3,912
822
0
9,379
0
74,703
W
Awilix
iSnapt
Awilix
7,680
2,775
0
1,799
12,407
5,178
0
2,317
10,062
0
66,906
W
Surtr
jbombzy1
Surtr
10,607
4,418
0
6,352
15,208
9,498
423
4,448
10,424
841
77,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
37,095
494
Minions Killed
477
0
Camps Cleared
0
1,523,956
Distance Traveled
1,470,206
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,709
514
94
6
0
375,828
2
L
Ishtar
7,555
504
119
8
0
258,507
1
W
Janus
8,643
576
139
9
0
317,721
3
W
Kuzenbo
7,041
469
25
2
0
318,932
3
L
Surtr
6,607
440
24
2
0
294,475
5
L
Ymir
7,661
511
135
9
0
243,497
2
L
Vulcan
7,563
504
105
7
0
297,899
0
W
Danzaburou
8,554
570
115
8
0
277,662
0
W
Awilix
8,458
564
90
6
0
337,824
0
W
Surtr
8,809
587
125
8
0
271,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role