Player Matchup

Jormungandr
Jormungandr
Ember Firestorm
Jormungandr
Level 25
God Stats
2W - 4L
1,851 SR
Queue Stats
6W - 9L
1,920 Elo+
Party 1
Danzaburou
Danzaburou
ScarredBear4478
Danzaburou
Level 42
God Stats
6W - 2L
1,969 SR
Queue Stats
9W - 9L
1,726 Elo+
Party 1
Kukulkan
Kukulkan
Vidarwhite
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,726 Elo+
Party 1
Team Averages
Level 25
1,773 SR
1,791 Elo+

VS

Team Averages
Level 109
1,715 SR
1,813 Elo+
Mulan
Mulan
CMBxBezzy
Mulan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,736 Elo+
Party 2
Sol
Sol
Geibõy
Sol
Level 168
God Stats
3W - 0L
1,715 SR
Queue Stats
43W - 32L
1,950 Elo+
Party 2
Fenrir
Fenrir
akiexile
Fenrir
Level 10
God Stats
40W - 23L
1,930 SR
Queue Stats
42W - 28L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ember Firestorm
Jormungandr
11
0 / 4 / 3
7,208
721
6,136
12,051
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ScarredBear4478
Danzaburou
12
2 / 5 / 3
7,444
744
7,467
10,381
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Vidarwhite
Kukulkan
12
3 / 6 / 1
7,908
791
7,474
8,613
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CMBxBezzy
Mulan
15
5 / 1 / 8
9,119
912
9,534
10,411
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
15
8 / 1 / 6
9,784
978
13,679
10,043
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
akiexile
Fenrir
12
2 / 3 / 8
8,429
843
5,055
13,048
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
CMBxBezzy
Mulan
5
1
8
9
L
Jormungandr
Ember Firestorm
Jormungandr
0
4
3
0.38
W
Sol
8
1
6
11
L
Danzaburou
ScarredBear4478
Danzaburou
2
5
3
0.7
L
Kukulkan
Vidarwhite
Kukulkan
3
6
1
0.58
W
Fenrir
akiexile
Fenrir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
28,268
31,045
Taken
33,502
18,447
Mitigated
31,000
5,207
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CMBxBezzy
Mulan
9,534
700
0
2,854
10,411
12,129
56
4,470
5,941
2,405
24,600
L
Jormungandr
Ember Firestorm
Jormungandr
6,136
1,589
0
2,232
12,051
10,110
0
6,177
5,374
12,789
0
W
Sol
13,679
5,765
0
4,709
10,043
4,470
2,991
4,622
5,421
60,452
0
L
Danzaburou
ScarredBear4478
Danzaburou
7,467
3,018
0
2,679
10,381
4,497
0
4,366
5,851
0
25,068
L
Kukulkan
Vidarwhite
Kukulkan
7,474
757
0
296
8,613
3,840
0
4,839
3,687
28,372
0
W
Fenrir
akiexile
Fenrir
5,055
632
0
1,353
13,048
14,401
0
4,528
8,520
0
10,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,560
Gold Earned
27,332
107
Minions Killed
148
0
Camps Cleared
0
495,050
Distance Traveled
602,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,119
912
49
5
0
198,279
0
L
Jormungandr
7,208
721
12
1
0
154,026
0
W
Sol
9,784
978
91
9
0
185,520
0
L
Danzaburou
7,444
744
30
3
0
166,622
0
L
Kukulkan
7,908
791
65
7
0
174,402
0
W
Fenrir
8,429
843
8
1
0
218,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role