Player Matchup

Charybdis
Charybdis
Blueberry2245
Charybdis
Level 123
God Stats
8W - 12L
1,731 SR
Queue Stats
239W - 243L
1,387 Elo+
Solo
Thoth
Thoth
BobMcBobberton
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,612 Elo+
Party 3
Nox
Nox
The1stAdmiral
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,648 Elo+
Party 3
Skadi
Skadi
Z0MBIE KIDD
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,490 Elo+
Party 2
Cupid
Cupid
ajsMKK
Cupid
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 2
Team Averages
Level 116
1,546 SR
1,525 Elo+

VS

Team Averages
Level 131
1,500 SR
1,543 Elo+
Skadi
Skadi
DipperCorduroy
Skadi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 50L
1,656 Elo+
Solo
Chronos
Chronos
PMS Lola Star
Chronos
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
497W - 503L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
TheVeryUnkind
Cthulhu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 262L
1,503 Elo+
Solo
Shiva
Shiva
flashyfitz
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,609 Elo+
Solo
Scylla
Scylla
smokeysmokes850
Scylla
Level 162
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 236L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blueberry2245
Charybdis
13
1 / 4 / 8
7,438
676
3,970
8,223
3,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 5 / 5
8,504
773
7,929
8,974
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 10
9,031
821
9,790
7,417
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 5 / 4
7,907
719
7,387
9,114
3,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
ajsMKK
Cupid
14
3 / 4 / 7
7,743
704
10,125
10,134
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
9,259
842
9,968
12,316
4,907
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
13
0 / 1 / 3
7,587
690
2,572
4,886
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
2 / 4 / 14
9,161
833
8,044
16,930
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
15
4 / 3 / 7
8,480
771
5,585
12,654
11,416
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 6
10,037
912
15,839
9,173
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
14
Kills
20
20
Deaths
15
34
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Blueberry2245
Charybdis
1
4
8
1.25
L
3
5
5
1.1
W
6
6
6
1.5
W
Chronos
0
1
3
1.5
L
3
2
10
4
W
Cthulhu
2
4
14
2.25
L
4
5
4
1.2
L
Cupid
ajsMKK
Cupid
3
4
7
1.63
W
Shiva
4
3
7
2.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,201
Damage
42,008
43,862
Taken
55,959
19,228
Mitigated
39,731
11,147
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Blueberry2245
Charybdis
3,970
1,487
655
792
8,223
3,107
0
4,589
3,634
0
5,465
L
7,929
183
495
859
8,974
3,645
0
6,935
2,039
19,320
0
W
9,968
4,550
1,402
1,474
12,316
4,907
1,334
4,072
8,241
0
13,383
W
Chronos
2,572
317
900
1,050
4,886
1,774
1,204
3,045
1,840
14,839
0
L
9,790
618
948
1,786
7,417
3,846
0
4,734
2,683
22,402
1,337
W
Cthulhu
8,044
227
2,130
2,347
16,930
17,688
113
2,860
14,070
13,238
0
L
7,387
2,154
567
751
9,114
3,857
0
5,602
3,512
0
14,719
L
Cupid
ajsMKK
Cupid
10,125
4,466
2,025
2,269
10,134
4,773
0
4,214
5,920
0
18,158
W
Shiva
5,585
1,281
2,130
1,984
12,654
11,416
155
3,112
9,538
0
13,743
W
15,839
370
1,098
3,130
9,173
3,946
480
3,765
5,406
32,812
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
44,524
102
Minions Killed
125
0
Camps Cleared
0
999,477
Distance Traveled
1,006,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,438
676
11
1
0
211,790
0
L
Thoth
8,504
773
29
3
0
188,248
0
W
Skadi
9,259
842
6
1
0
189,567
0
W
Chronos
7,587
690
30
3
0
177,353
0
L
Nox
9,031
821
30
3
0
227,501
0
W
Cthulhu
9,161
833
27
2
0
205,314
0
L
Skadi
7,907
719
15
1
0
176,565
0
L
Cupid
7,743
704
17
2
0
195,373
0
W
Shiva
8,480
771
18
2
0
217,030
0
W
Scylla
10,037
912
44
4
0
216,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role