Player Matchup

Gilgamesh
Gilgamesh
ArthurMarq
Gilgamesh
Level 34
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 2L
1,670 Elo+
Party 2
Hel
Hel
Dortzbach
Hel
Level 40
God Stats
0W - 1L
1,937 SR
Queue Stats
4W - 3L
1,677 Elo+
Party 2
Hun Batz
Hun Batz
Eskimidt
Hun Batz
Level 118
God Stats
0W - 1L
1,785 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 2
Team Averages
Level 64
1,809 SR
1,632 Elo+

VS

Team Averages
Level 162
1,500 SR
1,775 Elo+
Ymir
Ymir
JunFeyn
Ymir
Level 175
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 32L
1,844 Elo+
Party 1
Hou Yi
Hou Yi
KaalJoorFeyn
Hou Yi
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 12L
1,876 Elo+
Party 1
Agni
Agni
XxBlackPhanterxX
Agni
Level 141
God Stats
18W - 15L
1,500 SR
Queue Stats
217W - 203L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArthurMarq
Gilgamesh
12
1 / 3 / 0
6,670
667
4,489
11,239
7,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 1
6,387
639
3,158
10,190
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Eskimidt
Hun Batz
10
0 / 5 / 1
6,166
617
5,153
9,275
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JunFeyn
Ymir
13
1 / 0 / 13
8,325
833
4,072
9,983
10,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
15
9 / 0 / 6
9,060
906
13,906
7,501
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 8
8,327
833
7,266
5,191
2,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArthurMarq
Gilgamesh
1
3
0
0.33
L
0
7
1
0.07
L
Hun Batz
Eskimidt
Hun Batz
0
5
1
0.1
W
Ymir
JunFeyn
Ymir
1
0
13
7.5
W
Hou Yi
9
0
6
12
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
25,244
30,704
Taken
22,675
15,552
Mitigated
15,954
4,816
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArthurMarq
Gilgamesh
4,489
713
0
698
11,239
7,354
0
3,932
7,307
0
14,317
L
3,158
824
1,461
2,353
10,190
4,283
0
4,099
6,091
16,671
0
L
Hun Batz
Eskimidt
Hun Batz
5,153
1,328
0
304
9,275
3,915
0
3,331
5,944
0
22,936
W
Ymir
JunFeyn
Ymir
4,072
1,003
2,197
2,509
9,983
10,162
267
1,192
8,791
20,360
0
W
Hou Yi
13,906
7,504
0
3,519
7,501
3,683
1,054
1,480
6,021
0
37,108
W
7,266
362
0
480
5,191
2,109
735
535
4,656
35,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,223
Gold Earned
25,712
96
Minions Killed
157
0
Camps Cleared
0
523,147
Distance Traveled
524,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,670
667
30
3
0
188,282
0
L
Hel
6,387
639
34
3
0
150,844
0
L
Hun Batz
6,166
617
32
3
0
184,021
0
W
Ymir
8,325
833
18
2
0
174,360
0
W
Hou Yi
9,060
906
63
6
0
166,494
0
W
Agni
8,327
833
76
8
0
183,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role