Player Matchup

Discordia
Discordia
 
Discordia
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BiTaTesTer
Anubis
Level 155
God Stats
2W - 2L
1,141 SR
Queue Stats
37W - 23L
1,635 Elo+
Party 1
Thor
Thor
NãoTemPãoVéioAki
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,658 Elo+
Party 1
Ymir
Ymir
socialdemon
Ymir
Level 102
God Stats
30W - 15L
1,809 SR
Queue Stats
120W - 96L
1,807 Elo+
Party 1
Chiron
Chiron
ρeninђα
Chiron
Level 147
God Stats
19W - 4L
1,693 SR
Queue Stats
107W - 88L
1,600 Elo+
Party 1
Team Averages
Level 152
1,528 SR
1,640 Elo+

VS

Team Averages
Level 55
1,446 SR
1,294 Elo+
Hou Yi
Hou Yi
BESCOTH
Hou Yi
Level 68
God Stats
1W - 1L
1,290 SR
Queue Stats
6W - 15L
1,052 Elo+
Solo
Gilgamesh
Gilgamesh
DEUNVERGASO132
Gilgamesh
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 19L
1,283 Elo+
Party 2
Cernunnos
Cernunnos
Mr_Bigodon_
Cernunnos
Level 48
God Stats
28W - 32L
1,422 SR
Queue Stats
143W - 158L
1,457 Elo+
Solo
Ah Puch
Ah Puch
mick32
Ah Puch
Level 81
God Stats
32W - 35L
1,527 SR
Queue Stats
418W - 452L
1,470 Elo+
Solo
Surtr
Surtr
nikoelnob
Surtr
Level 42
God Stats
1W - 4L
1,494 SR
Queue Stats
4W - 21L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 16
7,559
1,260
10,972
1,946
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
BiTaTesTer
Anubis
14
11 / 1 / 11
9,689
1,615
16,727
6,610
3,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 9
7,717
1,286
11,031
6,100
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 19
9,272
1,545
4,703
8,760
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
ρeninђα
Chiron
14
2 / 1 / 15
8,251
1,375
6,006
5,974
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

345

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BESCOTH
Hou Yi
11
0 / 6 / 1
6,359
1,060
2,890
9,767
2,993
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DEUNVERGASO132
Gilgamesh
12
0 / 8 / 2
6,754
1,126
3,826
16,386
5,106
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Mr_Bigodon_
Cernunnos
12
2 / 4 / 1
7,520
1,253
3,366
9,204
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
mick32
Ah Puch
12
1 / 2 / 3
7,594
1,266
12,465
7,645
2,166
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
nikoelnob
Surtr
13
1 / 3 / 3
7,832
1,305
2,245
12,451
7,944
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
23
Kills
4
4
Deaths
23
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
16
10
L
Hou Yi
BESCOTH
Hou Yi
0
6
1
0.08
W
Anubis
BiTaTesTer
Anubis
11
1
11
16.5
L
Gilgamesh
DEUNVERGASO132
Gilgamesh
0
8
2
0.13
L
Cernunnos
Mr_Bigodon_
Cernunnos
2
4
1
0.63
W
5
1
9
9.5
L
Ah Puch
mick32
Ah Puch
1
2
3
1.25
L
Surtr
nikoelnob
Surtr
1
3
3
0.83
W
3
1
19
12.5
W
Chiron
ρeninђα
Chiron
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,439
Damage
24,792
29,390
Taken
55,453
20,436
Mitigated
21,010
8,095
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,972
661
0
0
1,946
733
0
684
1,262
26,998
0
L
Hou Yi
BESCOTH
Hou Yi
2,890
1,170
0
261
9,767
2,993
0
3,279
6,488
0
6,692
W
Anubis
BiTaTesTer
Anubis
16,727
1,050
0
3,445
6,610
3,733
0
2,822
3,788
26,465
0
L
Gilgamesh
DEUNVERGASO132
Gilgamesh
3,826
426
0
75
16,386
5,106
0
10,716
5,670
0
11,798
L
Cernunnos
Mr_Bigodon_
Cernunnos
3,366
1,122
0
686
9,204
2,801
0
5,219
3,985
0
21,485
W
11,031
2,528
0
300
6,100
2,680
0
1,705
3,910
0
17,628
L
Ah Puch
mick32
Ah Puch
12,465
151
0
714
7,645
2,166
0
3,803
3,842
29,965
2,001
L
Surtr
nikoelnob
Surtr
2,245
163
0
1,406
12,451
7,944
0
9,385
3,066
160
11,686
W
4,703
478
0
1,376
8,760
10,666
0
3,906
4,854
11,891
0
W
Chiron
ρeninђα
Chiron
6,006
3,146
447
2,527
5,974
2,624
0
2,190
3,784
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
36,059
154
Minions Killed
118
9
Camps Cleared
3
650,220
Distance Traveled
550,769
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,559
1,260
40
7
1
138,598
0
L
Hou Yi
6,359
1,060
5
1
0
61,219
0
W
Anubis
9,689
1,615
35
6
2
115,933
0
L
Gilgamesh
6,754
1,126
25
4
0
124,399
0
L
Cernunnos
7,520
1,253
21
4
1
109,346
0
W
Thor
7,717
1,286
15
3
2
129,603
1
L
Ah Puch
7,594
1,266
50
8
2
131,630
0
L
Surtr
7,832
1,305
17
3
0
124,175
0
W
Ymir
9,272
1,545
11
2
0
129,196
0
W
Chiron
8,251
1,375
53
9
4
136,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role