Player Matchup

Geb
Geb
Pearsos
Geb
Level 123
God Stats
1W - 1L
1,632 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 2
Neith
Neith
SirPaddyEsquire
Neith
Level 90
God Stats
2W - 1L
1,872 SR
Queue Stats
16W - 15L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
SwerveaTron
Baron Samedi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 2
Team Averages
Level 104
1,668 SR
1,430 Elo+

VS

Team Averages
Level 88
1,614 SR
1,400 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Sidewinder22
Guan Yu
Level 77
God Stats
5W - 3L
1,630 SR
Queue Stats
99W - 115L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
pelux
Nu Wa
Level 38
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
0 / 4 / 1
8,888
684
9,972
19,802
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 1
8,392
646
9,583
13,354
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SwerveaTron
Baron Samedi
13
1 / 4 / 0
8,359
643
6,060
10,883
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 1 / 4
10,166
782
11,749
10,468
5,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Sidewinder22
Guan Yu
16
5 / 0 / 4
10,142
780
10,091
16,394
21,730
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
pelux
Nu Wa
16
1 / 0 / 9
9,863
759
14,990
9,887
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
4
6
L
Geb
0
4
1
0.13
W
Guan Yu
Sidewinder22
Guan Yu
5
0
4
7
L
0
2
1
0.25
L
Baron Samedi
SwerveaTron
Baron Samedi
1
4
0
0.25
W
Nu Wa
pelux
Nu Wa
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,615
Damage
36,830
44,039
Taken
36,749
33,417
Mitigated
30,961
14,733
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,749
6,146
0
3,092
10,468
5,065
1,641
4,894
5,574
0
72,924
L
Geb
9,972
511
85
3,832
19,802
21,418
0
8,815
10,987
33,011
0
W
Guan Yu
Sidewinder22
Guan Yu
10,091
354
4,653
10,198
16,394
21,730
63
6,911
9,483
8,260
17,151
L
9,583
4,004
0
6,428
13,354
5,436
0
5,834
7,520
0
60,354
L
Baron Samedi
SwerveaTron
Baron Samedi
6,060
639
1,258
3,130
10,883
6,563
0
4,633
6,250
26,543
0
W
Nu Wa
pelux
Nu Wa
14,990
6,526
0
2,722
9,887
4,166
1,246
4,963
4,924
49,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
30,171
157
Minions Killed
190
0
Camps Cleared
0
682,955
Distance Traveled
745,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,166
782
103
8
0
237,638
0
L
Geb
8,888
684
22
2
0
249,967
0
W
Guan Yu
10,142
780
37
3
0
267,690
0
L
Neith
8,392
646
92
7
0
233,166
0
L
Baron Samedi
8,359
643
43
3
0
199,822
0
W
Nu Wa
9,863
759
50
4
0
240,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role