Player Matchup

Merlin
Merlin
GalacticSoy
Merlin
Level 61
God Stats
1W - 3L
1,838 SR
Queue Stats
109W - 88L
1,622 Elo+
Party 1
Neith
Neith
Mrunicorn123
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 76L
1,554 Elo+
Party 1
Surtr
Surtr
NantoSeiKenn
Surtr
Level 27
God Stats
5W - 1L
1,835 SR
Queue Stats
22W - 25L
1,865 Elo+
Party 1
Maui
Maui
leftpinkytoe
Maui
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 197L
1,514 Elo+
Solo
Artio
Artio
ΙRJΙ
Artio
Level 43
God Stats
0W - 2L
1,715 SR
Queue Stats
14W - 10L
1,658 Elo+
Solo
Team Averages
Level 51
1,678 SR
1,643 Elo+

VS

Team Averages
Level 63
1,566 SR
1,595 Elo+
Vamana
Vamana
 
Vamana
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Brettyuh
Atlas
Level 43
God Stats
2W - 0L
1,809 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 2
Sol
Sol
Callofthekibble
Sol
Level 65
God Stats
3W - 3L
1,521 SR
Queue Stats
6W - 7L
1,658 Elo+
Party 2
Chernobog
Chernobog
FredyDeluxe
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
416W - 351L
1,576 Elo+
Solo
Olorun
Olorun
Wooffles
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 2
5,898
843
9,556
3,693
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
3,262
466
0
0
0
11
1 / 2 / 1
5,421
774
3,900
8,595
4,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
5,639
806
3,903
5,520
4,611
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
ΙRJΙ
Artio
12
1 / 0 / 0
5,389
770
3,518
7,551
5,542
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 2 / 2
5,468
781
2,107
7,806
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Brettyuh
Atlas
12
0 / 0 / 4
6,192
885
2,924
6,496
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,086
869
4,368
5,169
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
FredyDeluxe
Chernobog
12
1 / 0 / 2
5,879
840
4,227
3,923
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Wooffles
Olorun
12
1 / 2 / 2
5,969
853
6,559
7,170
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
4
4
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
2
0.5
W
Atlas
Brettyuh
Atlas
0
0
4
2
W
2
0
0
2
W
Chernobog
FredyDeluxe
Chernobog
1
0
2
2
L
Merlin
1
1
2
2
L
0
0
0
0
L
1
2
1
0.75
W
Olorun
Wooffles
Olorun
1
2
2
1
L
1
1
2
2
L
Artio
ΙRJΙ
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
20,185
25,359
Taken
30,564
16,737
Mitigated
17,730
4,379
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,107
823
493
2,582
7,806
5,446
0
4,618
3,188
0
10,180
W
Atlas
Brettyuh
Atlas
2,924
991
0
1,878
6,496
5,373
299
3,291
3,205
12,282
0
W
4,368
1,780
0
1,992
5,169
1,987
408
2,867
2,302
19,713
0
W
Chernobog
FredyDeluxe
Chernobog
4,227
2,285
0
1,643
3,923
1,781
492
2,826
1,097
0
16,351
L
Merlin
9,556
502
0
0
3,693
1,714
684
1,928
1,765
29,844
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,900
1,116
0
1,935
8,595
4,870
676
4,010
4,585
93
8,877
W
Olorun
Wooffles
Olorun
6,559
3,887
412
2,201
7,170
3,143
436
3,442
3,728
26,198
0
L
3,903
531
0
0
5,520
4,611
0
3,701
1,819
11,854
0
L
Artio
ΙRJΙ
Artio
3,518
196
66
2,378
7,551
5,542
0
4,212
3,339
14,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
29,594
96
Minions Killed
157
0
Camps Cleared
0
630,836
Distance Traveled
759,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,468
781
16
2
0
151,976
0
W
Atlas
6,192
885
21
3
0
166,513
0
W
Sol
6,086
869
38
5
0
157,193
0
W
Chernobog
5,879
840
32
5
0
146,463
0
L
Merlin
5,898
843
47
7
0
147,367
0
L
Neith
3,262
466
0
0
0
0
0
L
Surtr
5,421
774
13
2
0
165,315
0
W
Olorun
5,969
853
50
7
0
137,032
0
L
Maui
5,639
806
23
3
0
147,687
0
L
Artio
5,389
770
13
2
0
170,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role