Player Matchup

Baba Yaga
Baba Yaga
JrDawson
Baba Yaga
Level 130
God Stats
0W - 6L
1,500 SR
Queue Stats
650W - 650L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
PhAnToM PRx
Kuzenbo
Level 145
God Stats
5W - 7L
1,721 SR
Queue Stats
189W - 191L
1,577 Elo+
Solo
Ra
Ra
Shark Bate2004
Ra
Level 108
God Stats
2W - 1L
1,703 SR
Queue Stats
43W - 41L
1,624 Elo+
Solo
Thanatos
Thanatos
Yagami07
Thanatos
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
391W - 406L
1,467 Elo+
Solo
Heimdallr
Heimdallr
jp565
Heimdallr
Level 141
God Stats
3W - 3L
1,797 SR
Queue Stats
714W - 734L
1,589 Elo+
Solo
Team Averages
Level 134
1,644 SR
1,573 Elo+

VS

Team Averages
Level 147
1,597 SR
1,559 Elo+
Zhong Kui
Zhong Kui
Afro Haki
Zhong Kui
Level 128
God Stats
729W - 713L
1,664 SR
Queue Stats
729W - 713L
1,644 Elo+
Solo
Geb
Geb
MC WhoYouWit559
Geb
Level 193
God Stats
5W - 6L
1,377 SR
Queue Stats
215W - 200L
1,575 Elo+
Party 1
Ullr
Ullr
TeabgnFury
Ullr
Level 129
God Stats
11W - 6L
1,716 SR
Queue Stats
35W - 42L
1,575 Elo+
Party 1
Susano
Susano
dawnofrebirth
Susano
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 12L
1,244 Elo+
Party 1
Horus
Horus
xDespairFactorx
Horus
Level 129
God Stats
3W - 0L
1,728 SR
Queue Stats
35W - 16L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JrDawson
Baba Yaga
14
0 / 1 / 0
8,899
890
10,903
7,025
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
PhAnToM PRx
Kuzenbo
14
0 / 1 / 0
9,471
947
8,620
12,533
18,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 3 / 0
9,065
907
4,918
10,506
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yagami07
Thanatos
14
0 / 1 / 0
9,133
913
3,007
3,089
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heimdallr
jp565
Heimdallr
14
0 / 5 / 0
8,857
886
9,333
12,132
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

233

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afro Haki
Zhong Kui
15
1 / 0 / 5
10,001
1,000
11,789
6,167
5,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 8
9,566
957
7,117
6,797
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
2 / 0 / 5
9,287
929
6,049
9,548
5,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
6 / 0 / 3
10,527
1,053
11,923
8,154
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 0 / 10
9,759
976
6,858
11,301
14,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
11
11
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Afro Haki
Zhong Kui
1
0
5
3.5
L
Baba Yaga
JrDawson
Baba Yaga
0
1
0
0
W
1
0
8
5
L
Kuzenbo
PhAnToM PRx
Kuzenbo
0
1
0
0
L
0
3
0
0
W
2
0
5
4.5
L
Thanatos
Yagami07
Thanatos
0
1
0
0
W
6
0
3
7.5
L
Heimdallr
jp565
Heimdallr
0
5
0
0
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
43,736
45,285
Taken
41,967
33,220
Mitigated
37,306
9,605
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Afro Haki
Zhong Kui
11,789
757
0
3,350
6,167
5,545
0
3,841
2,326
51,370
980
L
Baba Yaga
JrDawson
Baba Yaga
10,903
519
0
763
7,025
3,688
0
2,403
4,440
26,870
0
W
7,117
283
0
748
6,797
7,806
0
3,516
3,281
15,663
795
L
Kuzenbo
PhAnToM PRx
Kuzenbo
8,620
3,228
0
916
12,533
18,006
0
5,667
6,530
14,563
0
L
4,918
365
1,490
2,008
10,506
4,403
0
2,724
7,682
27,874
0
W
6,049
2,056
0
202
9,548
5,049
0
5,446
4,102
0
23,074
L
Thanatos
Yagami07
Thanatos
3,007
212
0
3,081
3,089
1,454
0
859
2,230
0
17,503
W
11,923
2,005
0
961
8,154
4,353
0
6,313
1,841
0
21,224
L
Heimdallr
jp565
Heimdallr
9,333
3,553
0
1,347
12,132
5,669
0
4,818
7,035
0
29,609
W
6,858
2,280
803
1,803
11,301
14,553
0
5,325
5,976
0
11,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
49,140
191
Minions Killed
190
7
Camps Cleared
7
923,864
Distance Traveled
1,088,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,001
1,000
129
13
4
180,713
0
L
Baba Yaga
8,899
890
28
3
0
200,007
0
W
Geb
9,566
957
9
1
1
196,427
0
L
Kuzenbo
9,471
947
11
1
0
190,102
0
L
Ra
9,065
907
71
7
1
184,953
0
W
Ullr
9,287
929
34
3
1
235,642
0
L
Thanatos
9,133
913
30
3
6
198,556
0
W
Susano
10,527
1,053
14
1
1
207,321
0
L
Heimdallr
8,857
886
51
5
0
150,246
0
W
Horus
9,759
976
4
0
0
267,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role